Not a bad start, but numbers are really hard to read when all of the upgrades are shows as k when they are up to Qa in actual costs. You've also got an overflow issue on upgrades. They can only show 3 digits max, so 1000 looks like its only 100. Theres also a bit of an issue on upgrades giving what they say they give on upgrades (upgrade says it gives 150 per sec, but when i upgrade it adds 63k?)
what casey5674 had happen, happened to me using chrome. i refreshed the game, and it worked just fine. the first time though it did not show the loading screen.
something that i dont think has been posted anywhere... a life saving function for those who might be trying to dump alot of NR into damage mult... if you hold shift while clicking, it will spend 1k at a time =)
gretar, it can be turned off by clicking on the timer. and without something like that, you wont go back into the boss/endless screen from an idle standpoint
best way to be able to kill bosses is ignore trying to upgrade damage with gold, theres a fun little button that (still needs some QoL love) that you can trade NR for a damage multiplier. i have that multiplier higher than my base damage lol xD
qotxy, your complaining about the hp formula change... the previous formula had no sustainable scaling, and required me to get over wave 700k to stop 1 hitting. also note from an idle standpoint, you can turn the wave progression off so you can stay on a stage that you dont get wrecked on.
2nd boss is a bit of a pain with the overpowered heals, but it takes a bit of paitience and timing at first. you kind of have to just try to time when they will spawn and stop attacking until you see it spawn then avoid hitting it (thats what i did at least). you can eventually run stright through the boss with enough damage. as for the other weps and shields, those are unlocked from beating bosses (which right now is very difficult). the dev still considers this to be beta mode while he is working on balancing, debugging and adding more content.
i have the first 4 ships currently. if i open a window and close it (forcing the restart) i still have the same number of ships i previously had, not the 6 that i get if i let myself die. as for the leak it seems to only be happening to me when im playing 100% active. apparently you shouldn't hold the D for too long
Seems to me like theres a bit of a memory leak, things slow down and crash after awhile. ships do not regen on restarts. was it intended to make you restart every time you open up a different screen? the progress bar for rank maxes out at 10k xp spent, but costs more than 10k to increase after the first.
Hey, thanks for the feedback. I'll look into the memory leak, haven't had it happen while testing but I'll see if I can replicate it. Energy does not regen or hp? Yes, it is intended to restart on switching of screens. I'll fix maximum size of the progress bar, thank you for taking your time to comment.
too easy to just speed run with a macro spamming forward and right/left and a pure damage build. Also, if an auto clicker is used in the shop, you can end up with negative numbers, and just buy yourself gold http://i.prntscr.com/20hymbeUTeSRLttywoZLnA.png
Berserk is fixed, now it's % of DPS. Will upload new version soon.