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Bluji's Comments

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Time Clickers

Play Time Clickers

Mar. 21, 2015

Rating: 0

That awesome feeling when you get not one, not two but THREE rainbow clutters in a row.

IdleByte

Play IdleByte

Mar. 15, 2015

Rating: 2

If you're in Achievements page 2, clicking Stats won't return you to the Stats window.

Silent Conversation

Play Silent Conversation

Feb. 24, 2015

Rating: 2

It's a really amazing game but the levels are really, really long (even too long?) without any checkpoints.

Kongpanion Avatar Maker

Play Kongpanion Avatar Maker

Jan. 23, 2015

Rating: 1

Oh, oh, and a randomize option that chooses a random KP, random BG and random rotation! That'd be cool! :D

Kongpanion Avatar Maker

Play Kongpanion Avatar Maker

Jan. 23, 2015

Rating: 1

Neat tool. One small BG suggestion: there's a rainbow version of the diagonal line BG (3rd row, fifth from left) - could we get a rainbowified version of the "sunray" BG (the ones in the top left corner)?

Thermo

Play Thermo

Dec. 04, 2014

Rating: 2

The first problem I ran into: I have no idea what the flashing yellow gate does on level 6, and can't find a way to complete it. :/

Hook

Play Hook

Oct. 08, 2014

Rating: 10

Dang, way too short for the concept. The game's really fun and would be even funner with more levels.

Rogue Soul 2

Play Rogue Soul 2

Sep. 26, 2014

Rating: -1

Good improvements compared to the first game, really like the level format. I don't know if there is one but I'd kinda hope there'd be an endless "normal mode", like in Rogue Soul 1... but this one is really good without one still.

Developer response from SoulGame

There is one at the end of the campaign.

Epic Boss Fighter

Play Epic Boss Fighter

Apr. 04, 2014

Rating: 20

A setting for disabling the coins (or, for example, simply stopping the coins from spawning after you have every upgrade) would be really nice. They just add to the confusion in the insane endless mode.

changeType()

Play changeType()

Feb. 21, 2014

Rating: 189

Now this is creative, like some of your previous platformers (Fault Line, for example). Great job once again!

Idleplex

Play Idleplex

Feb. 21, 2014

Rating: 2

A great idle game! One tiny complaint: after unlocking the chance to get cows and pigs, the bottom left corner says "pig chance" but "cow chanceS".

100% Complete

Play 100% Complete

Jan. 31, 2014

Rating: 6

Totally underrated. Needs badges and now!

Bush Whacker 2

Play Bush Whacker 2

Oct. 26, 2013

Rating: 9

lordfestivus, the 'rating' on the halloween event is based on the mansion spookiness. This can be increased by adding items to the mansion. Trick-or-treating has no effect on the house spookiness.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 07, 2013

Rating: 2

@odyssey: It mentions it on the task in the Achievements tab - 'Defeat the archmage on level 12'.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 06, 2013

Rating: 3

To anyone who is complaining about no hard badges: It says on the medium badge objective that two hard badges are on the way.

S P Y

Play S P Y

Aug. 26, 2013

Rating: 0

A small, but a really fun game. I agree, great job.

Papa Louie 2: When Burgers Attack!

Play Papa Louie 2: When Burgers Attack!

Jun. 05, 2013

Rating: 166

Yay, a long-awaited sequel! The original Papa platformer was cool and it's been so many years since, so I know this is gonna be even cooler!

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Mar. 11, 2013

Rating: 785

Woo, CycloManiacs 3! This is one of my favourite game series on Kong, so I'm really happy there's a new one. :D

Shadow Snake 3

Play Shadow Snake 3

Mar. 02, 2013

Rating: 8

Rated the game 1/5. Reasons: bad upgrade system, bad money system, bad hit system, bad difficulty curve (pretty easy on normal until 4-5), bad difficulty system over all (the hit-and-lose-timer system on hard and insane). There are probably more, but these are the worst parts of the game.

Everybody Edits

Play Everybody Edits

Feb. 06, 2013

Rating: 3

Today's update was one of the worst updates so far. Swamp pack is okay, but combined with zombies it is a total disaster. Zombie potion makes you slower compared to a normal smiley and in addition to the swamp, it will take you ages to get out of there. Not only this, but the removal of the respawn command is just making it all a lot worse as you're making us pay (though, not real money, but still!) for fast respawning if there just don't happen to be any hazards in the level. Thanks, but no thanks, worst update ever.

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