ignore my other post i still get the update unity player error but on their site it says this Version of your web player
Unity Plugin version:
3.4.2f3
Unity Engine version:
3.4.2f3
I just beat the game my suggestion because its bound to happen anyhow keep playing the boss fight if you lose you get 800 gems max your stuff out the rest of the way and then focus on getting match 3 to 4 counters (pink ones)and grab all the Defense you can (blue ones) if you can get both counter and def at the same time all the better he was hitting me for 0-180 dmg and i was countering it for 110-211 he has 800 hp second form.
because its actually the name of the species of the bird kumbskulls -_- go look at a bird watchers book. I think this is an alright game but it could have used more birds not just the ones you think are sexual lol. I live in Pennsylvania and we have 2 sets of titmice that had babies this year ^_^
Thanks for your input. I'll try to add more birds if I make another game, but if the names aren't funny, I think that people might get bored. Congratulations on the titmouse babies!
@sbd12345 all you need to do is hold your jump down and do not let go of it and then as your coming down tap attack to do small jumps to get the achievement or hold attack on the first attack to do a much more powerful and higher jump for ledges.
I've only been playing for a few minutes but I couldn't wait to say something now I'll write a more extinsive review after i finish the game but I don't think a play though is going to change my 5/5 rating. The graphics have had a massive overhaul its amazing, the depth of the colors, the music is great with its rich and beautiful tones, the characters i noticed also have more detail put into them and look like cgi movies its what QuickTime used to try to achieve back in the 90's simply wonderful ^_^ that you did this much improvement in just the span of two games. Also I'm very pleased that I can zoom the game in because i have a 24 inch monitor set at 1080p and have to use a recliner for a chair so everything can be quite small at 100% I currently have this at 150% of normal size and I'm not getting any grid lines like I did on your first W&S game, or gray borders.
I did a little better batching the blood splatters on the zombies to gauge my hits rather than the cross hair and they do go down faster with head shots.
only thing I don't get is the toppings do I try to make it look like the picture or make the toppings go on even and smooth? I know to use the toppings shown in the picture I meant do I need to make them look like the picture of the topping or spread said topping evenly
My only peeve with the game is that at 1920x1080p on a 24inch widescreen monitor the game is a 2inch by 3 inch box I have to sit with my nose up against the monitor almost to make out the what im looking at I can't make out the text would have been nice if the game could scale like elephant quest does when i zoom in. I relize this isn't a commonly raised problem so you may come at this problem any way you like.
wonderful story quite imaginative. the story drew me in and kept me wondering what was i going to find next. but I was very disappointed that finding the snake king was the end of the story =/ other than that the music was atmospheric and graphics were good enough you defiantly put some effort into creating this short visual novel. the old man at the beginning doesn't look old just had to toss that in because i remember finding him and thinking whats that young guy doing looking seedy like a drug dealer then i click on him and its an old man lol.
Sorry for that. But now it works fine. ^^