cooldowns and skills being used should be frozen during boss defeat fireworks. there's no reason why skills should lose timer during boss fireworks. it's just a waste of skills. if a skill is being used, the cooldown should not reduce during fireworks either. that would prevent you from easily using skills forever. really good game but needs some fixes to truly live up to it's potential. (mostly that weird object or error code every time you open the game)
send help. upgrade screen boxes are flashing "attack +3" and names are flashing repeatably. cannon power is broken and i can't move upgrade screen anymore. not a drill send help. Fix please.
it's good. but the first boss could use a little tweaking. it's too hard for the current point in the game. we shouldn't need to dodge every hit to win at our current level. the 3 characters don't overlap so the shots are hard to dodge. and 4 hits already dead. potions can drop but it's not common enough at our current gold.
it's a shame when any really nice game doesn't get updated and shown more love. but it's a very nice concept but.. my only gripe is buying upgrades again and again slowly is kind of annoying. every time you reset you gotta buy them one by one again. if the game doesn't already have this feature, the first 5 minutes of a reset should auto buy every upgrade when you can afford it. why 5 minutes? because the game would just run itself if it stayed on forever, so 5 minutes makes sense. well anyway. it earned 4 stars without a doubt. if you ever come back and add more content I'll give it 5 stars ;)
found a glitch lol the little thing from rocket, the fuel thing stayed but no rocket so i was slowly catching up to it, and it blew up when i touched it.
fun game. the apple minigame the star spawn rate is a little too low honestly. and getting a high combo rate is pretty hard. there's no way i'm getting the 200 combo thing for sword or shield lol those are just too hard. I beat the game though. got to wave 18 on endless cause i didn't bother to train. fun way to kill 5 hours though.
good game so far. needs a Help menu to tell players what Ant ELO does and other confusing game terms. "terms for newbies" if you will. but Sure you get 5 stars. It's hard to think of bad things about this game. it's pretty good.
good start. could really use more updates to flesh out all the systems and add in missing challenges and bonus rewards, but it's good. it has a good 50 hours in it and that's pretty solid.