Saw the slutty angel/mage at the beginning identical to those in FOE, League of Angels, etc. Instantly knew it was a boring poorly crafted point and click. Played to level 5. Still boring and poorly crafted except now I realize I can autopilot quests, and battles are boring as ****. Not worth the hard achievement.
I would just like to give a shout out to the devs of this game. A lot of games have devs that are uncommunicative about new updaes, or just downright don't update their games. Divine Games however releases news about updates frequently, and that's not something you see in many games. Thank you guys.
I would love if you added a "best" score under the achievements in addition to the current value. For example: If you were working towards getting 500,000 faction coins in one game, it would display "Current: 533(0%)" and then under that "Best: 359,542 (72%)." It's just a small complaint, but I would like an easy way to see my best score relative to the achievements.
This game, while fun, lacks late game content. I am currently on level 11439 (the most I have ever heard of anyone getting too) and I'm bored out of my skull. I have 6 Triumphant swords with their enhancements, each sword deals about 1 billion damage, and I have a 10% chance to craft legendaries. There needs to be more content to prevent players (like me) leaving for weeks and coming back with nothing more to do.
Apologies for posting what people already have talked about, but offline mode is apparently *takes off sunglasses* offline... Ahem... Please fix this soon, I lack motivation to play actively.
Holy shit this is the first game that made me feel terrible about winning. Generally puzzle games are like "Ah I solved it! Yay!" But this game made me want to close the tab and cry because the Dibbles are just too adorable to sacrificing themselves so happily.
I do like the style of this game, it brings nice graphics to a classic style of shooter. The upgrades are nice, but few and far between. I also like how the enemies have a fairly large hitbox, and it's not a "find the pixel" sort of game. I also feel this game could offer a bit more, like ground troops or deployable traps, etc. and not just upgrades for your bow.
Can we get more heroes? It's relatively easy to get Frostleaf after like 15+ hero souls, and after that point there's not a whole lot to strive for. Please add some heroes that cost Octillions and nonillions to give a more "end game" feel to it.
I'd love to see Hero Souls be used to buy permanent upgrades and unique heroes instead of just passive bonuses. Maybe like two extra heroes that can be purchased for exorbitant amounts of souls, and that provide massive amounts of DPS or unique upgrades/abilities.
Nice suggestion. We'll consider it, probably not for this update but we'll put in our evaluating schedule.