I bet the game designer was like, "I have an idea, instead of making a game that has really responsive controls... let's make all the keys stick and make them really hard to control, that should screw over the player base!"
This is a really promising, if simplistic, game. Not a whole lot of content, and it takes a while to complete levels, but overall a promising game. 3/5
If the game gets stuck on the initializing text please try to reload. I'm not sure what's going on but the sponsor's preloader sometimes (quite rarely) gets stuck there. Unfortunately at that point it's not even in my game code so I can't do anything to fix it... I'll email the sponsor and find out if he can sort it out.
Good potential with a few needed fixes and additions. Instructions would be fantastic as it's really unclear on what the objective is. Would also like a specific shop button like allam2 said; maybe add a tier progression as well such as the next tier of a stone pickaxe is a copper pickaxe, followed by an iron pickaxe, followed by a steel, etc. Also needs better mineral progression, for example, dirt followed by sand, followed by clay, followed by stone etc. In the shop menu there could also be some general upgrades like, "all pickaxes gain 1 power" or "all pickaxes have a 1% chance to find 2X the money." Just some ideas I thought of. 2/5
I can imagine a conversation between the Secretary of Defense and the army: "Sir, there appears to be a massive alien tripod attacking the world. Its only weapon is a frontal beam, and it seems to be susceptible to regular bullets. Instead of hitting it with missiles and most of our military strength, I propose we simply send our army in waves and attack only the strongest part of the robot!"
Decent game, lots of cards, beautiful graphics. The only complaint I have is that the game seems to be entirely based on luck of the draw, and the amount of monsters you can spam before your enemy. The items really aren't that great, it's better to simply play as many monsters you can and hope to overwhelm your enemy. 4/5
Next time, I vote the robot goes to Petco or something, and freaking buys the kitty instead of wandering through this labyrinth of shit that kills me to find a stray cat that somehow got behind a wall of bricks.
If the game gets stuck on the initializing text please try to reload. I'm not sure what's going on but the sponsor's preloader sometimes (quite rarely) gets stuck there. Unfortunately at that point it's not even in my game code so I can't do anything to fix it... I'll email the sponsor and find out if he can sort it out.