I'd love to be more challenged as far as a time limit goes. I want to go into a level and think, "I need that extra gold over there" instead of knowing that I will get through the episode just fine without it.
i think that there should definitely be an "are you sure?" tab for when you are about to buy something, i just accidentally spent 19 bank notes on a piece of WATER. i don't know why that was even on there, but a miss-click like that is a big disappointment.
so, i had the balloon quest and the guy gave me the balloons. when i tried to place them (cuz thats all the quest was) it didn't work, they stayed in my inventory. so then i refreshed, thinking that that might fix it, but now i don't have them at all! they aren't in my inventory and they aren't in my town, and i haven't completed the quest. i don't think they are on the market, and now i am stuck and cannot move onto the next quest. Help!!!
servius, to sell your entire bag go to the emporium and click where it says "sell." It will show your inventory, and next to where it says 75/100 (or whatever) there is a sell button
can anyone tell me which track the 'tap' track is? i finished the first two tracks, but the second is the lolly pop track and i don't know which one the tap track is. is it even still part of the game? if not, the achievement should be changed, it is quite confusing.
nice game. i always like a good puzzle game, especially when its a bit unique from others i've played. good amount of levels, although they never get to the point where you have to spend much time figuring one out. guess and check seems to work well. it would be nice if there were more levels with intricate shapes, and less that are just simple rectangles.
i like how the spikes on the ground aren't just spikes, they had to make them electrified to be sure that little green blobs will die if they fall into them
dude, you got some cheaters/hackers on your hands. the highscore is over 10,000. i doubt that it is humanly possible to manuever through the obstacles at that speed, especially with the mouse sensetivity issue.
I know, I'll look into it :)