becomes a memory game when you miss a question. needs a makeover in the visual department. something likes this works best with random questions with a much larger databank to choose from.
It's cute, but boring. Since I can only tell them to jump it's not very engaging. And the wind...I just send some to the depths to see how it blows. There probably could be a better way to show that.
Pixel ninja was sometimes ridiculously elusive. There are better ways to hide things than making them almost seamless to the background (google change blindness). Expand from here to make something awesome. Finished without tabs, but you might want to disable those.
It wouldn't be as painful to lose a weapon if the guy wasn't the size of half the screen and died when the tiniest thing hit. No room to move to compensate and get back on track. What do some of the powerups even do? Couldn't tell.
On the up side, easy controls and interesting graphics. I like the screen around the play area, nice classic touch.
Entertaining and nice visual tone. I don't like it when the person I aim at isn't the one that I hit because I'm standing slightly lower than I need to be. One day I'll get 500...
I'm bad at Fancy Pants games, but I recognize the appeal and originality in it. Love the fact that there's extra depth with the golfing but can serve as just a straightforward platform adventure too. I can't really juggle in real life either :P
Repetitive addictive fun. It's dinosaurs — how can it not be awesome? My control response feels a bit laggy, but more likely to be just my own problem. *sigh*
This game is way better glitch free. But as it stands, I don't have a strong enough attention span to wait for myrealnameisjol et al. to gain enough xp to level up. Nice puzzles if you've the time to waste, strong for its genre and the names are entertaining.
Really frustrating game, but if you can get the hang of the sensitive controls it's a pretty patterned 52 invaders. The more I used up and down, the better control I had over speed.
It's a great challenge since the gravity of the player is out of our control. I like the fact that you can lose a limb and still live (though that rarely happened). Perhaps power-ups next time so it's not just about maneuvering?