Really great game! Unique mechanics that remind me of Dicey Dungeons.
I do have some things that I personally would like improved:
1: loading times. Not sure it was only for me, but the loading for every enemy and every single card draw was horrendous, lol.
2: Interface: the text and buttons were too small, the log in-combat felt redundant and can be replaced with more flourished animations. Using icons for certain keywords can make things easier for the eye, possibly.
3: implement one sort for the enemy and one sort for yourself. The knight I played didn't want any suit ordering, while some enemies did and that just added to artificial difficulty by missing some optimal plays.
I hope my words weren't too harsh, but I believe they were appropriate, but I mean no offense in any way! Have a nice day and happy holidays :D
(had to shorten my text a lot, if you have any questions about the comment, please do ask again!)
For #1 and #2 What are your system specs? (CPU, RAM, Screen resolution, Operating System, Browser)? Send to the "Game bug" button below the game if you can!
Really like the idea for a chess-based roguelike! Quite a fresh idea from what I can tell. Upgrades are pretty unbalanced as many have noted already and I basically only took cantrips too, even for 12, lol. There are some bugs though, I'm pretty sure? For the first few times, my pawn move couldn't capture and on one occasion I couldn't attack backwards and thought that was a thing due to the spikes on the head only pointing forward. Other than that, I'm excited to see what this will become, keep up the work! :D
For #1 and #2 What are your system specs? (CPU, RAM, Screen resolution, Operating System, Browser)? Send to the "Game bug" button below the game if you can!