How do the upgrades work? I just saw one appear, but no idea why? Would be nice if there was a greyed out upgrade button for each minion so you knew how much to save up.
Question mark corner icon for each section would be good, so we can get some information on how each part plays in the game. 4/5 so far
I don't see why everyone is complaining. There is no lag for me, so I'm guessing others are trying to play using integrated GPUs on outdated laptops. The game plays fine, and was actually enjoyable enough with the upgrades to keep me playing until completion. 5/5
In the next patch, please adjust current reset bonuses to be in line with the new improved bonuses. I'm still annoyed that I reset and got a measly 10% after days of playing... 5/5 still though.
TIP: The 5 masters are located in the first 5 quarters. Put your mouse over the tavern icon, and that is the area of the map you need to go to in order to find that master. One way to check if you have already got that master for the quarter is to put your mouse over the tavern icon and look on the left, it will show an icon of a man with a brown apron if you have the master for that quarter.
My game has frozen with 0 "total damage/click", "auto damage/s" and "auto g/s" after getting to hellstone 33. Tried reloading, making a new pick, clicking everything randomly etc etc, but everything is stuck at 0 even though my pick is 367m in power.
After your gold fix, you still get the original amount of gold, not what is shown. For example I was on 2,055 gold, I earned 830, my total then went up to 2,130...
Just a note, when the game loses focus, it also stops loading (even on the initial preloader). This can be an issue when you have a terrible Internet connection (Australia is awesome isn't it?), and you want to multitask while a game loads.
Far too much emphasis on kreds, by having kred-only unlocks. If they were more reasonably priced (this is just a flash game remember), then it wouldn't be too much of an issue.
Upgrades would be great, such as: mining speed, gold carried, gold stored, food growth speed, housing spaces, attack damage, armour, movement speed and so on
The levels where you get random units/maces to use are terribly unbalanced. I can almost AFK the wave before them, but get completely raped when I attempt them due to bad luck.
I will add more info! And yeah...probably I'll make the upgrade icons greyed instead of invisible! Thanks for your feedback!