Please allow the screen to stretch to fit the window. Some (myself included) play on a TV, and sitting this far away when the game doesn't stretch makes it hard to read the building descriptions (among other things). Thank you
Any chance of an auto-progress? Where you will keep going to the next sector automatically after unlocking it until your lose twice in a row (so you get a chance at full health). It's a bit painful watching the 50 die slowly knowing you can finish that sector and the next 3 based on your current setup
Can anyone please explain the numbers with the slashes for the monsters and the bosses? Also what each stat number actually means, is 5 speed 5 hits per minute? Is 10 health, actually 10 * 10 hitpoints? What is the point of your level (guessing it relates to one of the boss/monster numbers)? Do the bosses with "None" ever drop anything?
I wish the higher tier you went in the cells, the better the ratio of energy to heat. At the moment, even with all the upgrades, the lower cells are more efficient than the higher cells.
The upgrades for TPS and starting tangerines seem far too slow. Would be better if each upgrade was 10x the last like the God ones. Takes hours to get back up to God each time. What is the calculation for ucoins?
Was playing the game, and then suddenly was taken back to the "Start Game" screen. Clicked it, and my save was gone. Didn't refresh or close the browser at all, but lost the save
Please update the game so it can stretch to fit the screensize. I play on a TV in my living room which would be fine if the game stretched in cinema mode
One of the better idles, just a few suggestions to make it 5/5: 1) Increase contrast between the "can't afford" and "buy" buttons to make it easier to see on low contract or far away (TV) screens. 2) Tweak the x2 upgrades to give higher boosts for the lower tier ships, so that all ships are on relatively even ground if you are spending evenly. At the moment only the end ship is worth investing in. 3) Show total $/s in the header bar. 4) Achievements that give temporary (don't last past a soft reset) for each "level" of ships reached (25, 50, 100, 200 etc), that give a small (10%) percentage across all ships (so upgrading scouts will still benefit dreadnoughts). 5) Continuing on from suggestion 4, add another achievement for (25 in all, 50 in all) that adds a larger percentage to each ship (50%). 6) Display $/click. 7) More "life" in the main screen image as you progress. Ships flying around to show an economy in later stages (apologies if this is already in a later stage).
Please remove the manual collection. It isn't fun, and has been phased out for many years now in these games. Apart from that annoyance the game is decent.
Just want to thank to dev for the constant daily updates, please keep them coming, it is appreciated! One thing I would like to see is all resources being renewable (ores specifically)
A few minor issues: 1) Please let the game resize when going into cinematic mode or zooming in the browser. 2) A different font for the descriptions, very hard to read when playing on a TV from a distance 4/5 so far
Both fixes are in the works! The font will be fixed with the next update, its already fixed in our development project! The Zooming issue may take a little time to get sorted without breaking everything! Have no fear though. It will be resolved!
Zooming should now work properly! :)