You make a sequel and STILL don't have an option to switch the gun on and off during a run? That was my biggest disappointment. Other than that, pretty good game.
Got to level 27, THOUGHT I beat the level only but it says "Game Over" I panic, check over my work, and realize that the only connection that DOESN'T have a limiter is incorrect! FFFFFFUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!!!
I know it's just because my computer is shit, but this game is waaaaay too laggy. Couldn't there be a quality or disable particles function? I've been trying for at least a half hour to get the medium badge, but haven't even got close with this 3fps crap
Anybody else have nearly nothing come up during Aerodrone song? If I put in my own songs, I get jumps and score pick-ups everywhere, but not with the built in song.
TO EVERYONE HERE FOR THE BADGES: The medium badge can be acquired in a half-hour or less if you just buy 5 "moon shard" crystals, which give your cards experience. 2 can be bought with the free tokens you get at the start. Just spend all you can towards leveling a card, and you can be out of here.
This series greatly reminds me of Pokemon. It started out as a new and interesting idea, and because it did well, sequels were made. The developers knew they had something, but to avoid losing old fans, all they do is remake the old games with new distractions and extras. I liked both Pokemon and the Papa's series, but my both refuse to do anything really knew, and as such have become samey and boring. Anyone agree?
Heads up to all you badge hunters! If you don't like the game by the time you get the easy badge, RUN WHILE YOU STILL CAN! Took me hours of playing this piece of shit for that medium badge. Even for a dedicated badge-hunter like me, it wasn't worth the time. RUUUNNNN!!!
I am absolutely certain my game is bugged. After watching two walkthroughs and trying for a good five minutes, I CAN NOT open up the final passageway that is activated by the bump on the roof. I've hit the bump, and nothing has happened. This sucks.
NEEDS diagonal shooting, a way to get health back (defeating enemies, finishing rounds, pick-ups), mute and pause button. Super basic and not very entertaining, especially without the mentioned above.
Liked it a fair bit, but nudging in mid-air just doesn't work in some levels, because it just snaps your bounce-meter thing to some random corner of the map. Also, 23rd level was by far hardest, I hole-in-oned level 24 on the second try, and I beat level 25 first try.
23 is my favorite level, but I've heard this comment before.
And yes, whenever you click somewhere that isn't on a block, everything trips and it'll randomly apply force. There's a fix for this already, but again I'm not sure if I'm allowed to add this during the contest.
I realize you likely can't update it now, but some suggestions: !) Rather than just have defeated enemies disappear, let us know that we got them some how. Even just some puff of smoke would help. 2) Let us alter the sensitivity. I actually like it where it is, but others seem to think it is too high. 3) Minimap would be cool, but might be a bit hard to create. 4) Maybe give a hint when we die? I'm not sure what to do about the ghost in the second level and have died twice =/
I can make a post-compo version, and it seens like it's okay to put it here as long as I tell people to vote using the original version. Thank you for your suggestions! About the ghost, you can only kill it with magic, so avoid it (or run past it) until you get it!
I can not appreciate this game. I like the old Bloons TD. While this has many good ideas and is still fairly fun, it is much too based on premium content and and making the player keep coming back, so that they feel they NEED to pay money. It's everything I hate in game producers. This used to be a great, free game. Now it is a tool to milk money. Please, I can't be the only one who sees this!
This is due to a bug in the latest version of the Flash Player. It's out of my hands unfortunately. Read the game description for more info.