Mining, combat, and manual resource collection make me wonder if this is really an idle game. The point of an idle game is that the user can play the game with minimal interaction. This is an active game that is throttled by a semi-idle resource collecting minigame.
It is an idle game, but those are activities that help spend your time (besides resource collection, I need to improve this mechanic), but if you claim it to be semi-idle then I won't argue.
It's really not bad, on the whole, just flawed. I enjoyed leading cops into obstacles to gain an advantage. The trouble is that there's no real point to playing. There's no progression. There's no sense of winning or success. There's also no real danger. You lose if the cops ram your car until it blows up, which would be scary if your car weren't a tank. It's not a bad game, it's just not a great game. 3/5
The clicking quests need to go. They just don't make sense past a certain point. Besides, the point of an idle game is to click less as the game progresses, not to click more!
Hate the cutscenes. I retry thinking I failed, only to find out that I was supposed to lose. It makes a player feel powerless. Passing the level with 3 stars should feel like winning. If you want to advance the story in a negative way, do it as a cutscene, where the player already knows he has no control.
I also dislike that the help button works on a mouse-up event, not a click event. I can click and drag to it, then release the mouse, and it opens a new tab to the walkthrough page. Buttons intrude on the game play area; active elements can pass through the level select button, for instance, like when "god" drops you from "heaven", and you have to click the falling crates. I accidentally clicked the Nekvall logo many times.
Finally, get a real email. Doesn't your hosting service offer a mail server?
I like the game, but can't stand the screen transition bugs. I can get stuck in walls by moving slowly through a teleporter, and I can get stuck between screens if I move slowly across areas. All I can do at that point is restart the game.
Integer overflow, dog. My character is level 1367, I had a ludicrous amount of cash on hand, and I won level 49 of the king's challenge. I now have *negative* money. A riches to rags story ;)
It is an idle game, but those are activities that help spend your time (besides resource collection, I need to improve this mechanic), but if you claim it to be semi-idle then I won't argue.