It was a dramatic ending, Akron was severely weakened with a sad 13k life, the party a strong 90% and with lance on the last turn. Lance was ready to use a nuke which was a nearly guaranteed victory with a very appropriate finish. The Nuke goes off exploding, but then I realized Akron was in the fire state and it healed him by 29k. The next thing I knew lance and Natalie were dead and Matt had a one turn doom and no coffee. No legs is desperately summoned with the hope of a fresh cup of coffee, but in irony matt was healed with by kiwi... Yes this happened and I am f*cking pissed... Moral of the story: bring more coffee X(
@KaosRitual yeah, they should stop, but most of them are trolls, and the best way to deal with a troll is to ignore it; not responding, not rating (down or up), and not reacting to their presence. This doesn't count : X
Magma blocks are definitely too strong. I believe adding something like "effect does not stack" would solve the problem and keep the towers more diverse.
I love this series. With every addition I've noticed great improvements, each becoming more fluid, better looking, and more detailed. This last edition is just perfect. Every cinematic is dramatic and beautiful, the music is the best I've ever heard in a flash game; it matches and conveys the emotion you want the player to feel. the environments are highly detailed and look natural. I also like how each one has its own color theme. The gameplay isn't too difficult, and with each different fighting style the combat feels new and refreshed. Overall, its one of the best games on kongregate. However, I would like to see a few holes in the storyline covered, like wheres Hawkin and where do the events in red moon tie in?
I can't wait to play a polished and improved sequel of this! btw... you might want to consider getting a native English speaker to look at the dialogue, that's my only gripe.