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Triviador

Play Triviador

Aug. 19, 2013

Rating: 7

You should NEVER in any circumstance add boosters which will give you answers for free. Tactical booster, such as the castle reinforcement or angel wings, are perfectly fine but the telescope or the parrot, which will allow a player to easily conquer a castle in a single turn by bombarding someone with boosters and get ridiculously high numbers spot on is absolutely ridiculous. It completely defeats the purpose of this being a trivia game and turn it into a pointless pay2win match like so many others you can find online. A big shame really, since the concept is actually very interesting and fun, but the boosters ruin it and render it completely unplayable to me.

World's End Chapter 1

Play World's End Chapter 1

Jul. 29, 2013

Rating: 4

Great atmosphere. Love how the game puts you in the shoes of its poverty-stricken character by making you actually need to manage very scarce resources, rather than grinding for a while and easily buying all the best equipment and skills. Adds a whole new strategic aspect to character-building that most RPGs lack. Gameplay is fantastic and there's a real sense of pressure and fear with each battle, and it's always intense and very tactical trying to get the maximum skill points out of each battle. And finally the best soundtrack ever made for a flash game to round it off. A true masterpiece, 5 stars and looking forward to chapter 2!

Turbo Rally

Play Turbo Rally

May. 02, 2013

Rating: 3

Nice little game. My biggest complaint is about the NPC cars that litter the track. They crawl around the stage at snail pace, although staying at the racing line, generally forcing you to take awkward lines around corners just to avoid them, or just blocking important breaking points or power ups/tokens. They serve absolutely no purpose other than being a pain in the a$$ really, as you aren't really racing them, so it's just adding an unnecessary nuisance and frustration to what is otherwise a neat effort. Might as well just get rid of them, I think.

Turbo Rally

Play Turbo Rally

May. 02, 2013

Rating: 0

Nice little game. My biggest complaint is about the NPC cars that litter the track. They crawl around the stage at snail pace, although staying at the racing line, generally forcing you to take awkward lines around corners just to avoid them, or just blocking important breaking points or power ups/tokens. They serve absolutely no purpose other than being a pain in the a$$ really, as you aren't really racing them, so it's just adding an unnecessary nuisance and frustration to what is otherwise a neat effort, so might as well just get rid of them.

Scene of the Crime: Dream of Murder

Play Scene of the Crime: Dream of Murder

Apr. 15, 2013

Rating: 3

Great game as usual, the artwork and atmosphere are fantastic. However, I don't like that the story and gameplay is too linear compared to the previous installments. It feels like there's very little actual investigating and trying to figure out the case; instead all you do is search for the clues and the game feeds you all the information automatically. I liked the overall gameplay of the previous games much more. 4/5 because of this.

Give Up

Play Give Up

Mar. 17, 2013

Rating: -1

The interesting thing about this game is that it's much more complex than it looks; you can't just blindly rush through the levels, as you're very unlikely to succeed that way. Instead, you are rewarded for forward-thinking and careful planning to figure out the best way through a level, skill to negotiate the platforms and dodge the obstacles, and perseverance to keep trying. Love it. 5/5 My only complain is that most of the players' deaths are due to the controls being laggy and unresponsive, as some have noted, rather than the levels being extremelly difficult. Nevertheless, very fun and well executed game.

SkullFace

Play SkullFace

Feb. 25, 2013

Rating: 2

Perfect example that a platformer like this can be extremely fun without being rage-inducing. Responsive and silk-smooth controls, difficult enough to be challenging without being stressful, overall simply perfect. Developers, take note! 5/5 and fav'd.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 25, 2012

Rating: 11

The overall concept is really great, but it's let down a bit by the awful controls. Let us assign and un-assign survivors for specific tasks (like removing junk); on the actual missions, add the option to use the arrow keys/WASD to move the camera about and drag the mouse to select the characters, having to click them one by one is chaotic when you are trying to control more than two survivors at once. Reloading manually (R key?) would be really welcome, too.

Takeover

Play Takeover

Oct. 29, 2012

Rating: 5

Visually very appealing (graphics, scenarios, music etc.) and the different classes add variety to the gameplay, as each one is unique and encourages a different approach to battle. My only complaints are that the way the units work is very silly; sometimes after a fight you'll have something like 4 squads with 1 unit in each, but the game still counts that as 4 squads, meaning you can't summon any more unless you build more farms. Either give us the option to destroy squads, or sort all units of the same type in the least possible amount of squads as they die (e.g. 3 squads with 4 units become 1 squad with 9 units and 1 squad with 3 units). Also your units are very difficult to control, they'll just rush to attack the closest enemy they see and there's no way to cancel it/call them to retreat. Other than that it's a very nice effort, although the campaigns are too short and easy (even getting a perfect 3 star ranking), so would enjoy to see a bigger and improved sequel!

Siegius Arena

Play Siegius Arena

Oct. 25, 2012

Rating: -2

The controls are awful and not customizable; Swinging your weapon makes you walk a considerable distance forward, meaning you'll just end up behind your enemies, and turning around seems to take forever; There's no block or dodge button, meaning that once a mob of enemies start charging at you there's nothing you can do to defend yourself other than spam the attack button (which is otherwise everything you do); Coins are a huge pain in the ass to collect as you have to wait an eternity until they show up and stop boucing around, and then they disappear after very little time, leaving you the choice to either try to pick them up (and be slaughtered by a huge mob of enemies) or just ignore them, staring helplessly from a distance while they vanish into thin air; Gameplay is repetitive, boring, and lacks depth and variety.

Relive Your Life

Play Relive Your Life

Jun. 11, 2012

Rating: 0

Pretty interesting game, the artwork and the voice overs are awesome. I just wish there was more to the gameplay than mashing the X key, though.

Stick Figure Badminton 2

Play Stick Figure Badminton 2

Jun. 01, 2012

Rating: 1

Very fun little game, really enjoyed it. There are a few issues like being able to hit the shuttle twice, hit it on the opponent's half of the court and I to intercept their shots (mostly serves) by jumping and striking it as soon as they do (thus when the shuttle is still in an upwards trajectory), all of which I reckon wouldn't be possible/allowed in badminton. Still a very good time killer tho, keep it up :)

Freeway Fury 2

Play Freeway Fury 2

May. 22, 2012

Rating: 9

Great game, the new control are a big improvement over the previous one and the new routes, cars and boss fight all add up to make a brilliant game. Well done, hope there will be a 3rd one :) 5/5

Freeway Fury

Play Freeway Fury

May. 22, 2012

Rating: 3

Great concept and amazing sound effects, but I absolutely hate the controls. Would be better to toggle "jumping" mode by HOLDING a key such as CTRL or SHIFT instead of pressing down. As it is, it's terribly confusing. Keep that in mind for sequels! 3/5

Caravaneer

Play Caravaneer

Apr. 16, 2012

Rating: -3

George Bush is looking for employement and has 0 intelligence stat. 10/5

New Star Soccer

Play New Star Soccer

Mar. 30, 2012

Rating: 2

For the second time now have I made 12 passes in one game, yet I haven't won the "make 10 passes in 1 match" award. Do I have to make EXACTLY 10 passes to get it? Doesn't make a lot of sense to me.

Theme Hotel

Play Theme Hotel

Dec. 25, 2011

Rating: 1

Critical glitch. The guests were complaining that the Arcade queue was too long so I just got rid of the thing altogether, as it was hurting my reputation badly. However, even after I removed the it, the guests STILL kept complaining of the long queue in the Arcade, which no longer existed, until my reputation went all the way down to zero several months later. I had to restart the game...

Hands of War 2

Play Hands of War 2

Apr. 08, 2011

Rating: 6

Definitely needs hotkeys for the attacks, and it would be nice if the factions you are "unfriendly" with you hunt you down whenever you got in their territory... would make the game more challenging and fun to play. Other than that, I really enjoyed playing it! I give it a 4/5

Bullet Heaven

Play Bullet Heaven

Apr. 07, 2011

Rating: 0

REALLY needs a run-off area, I keep clicking outside the screen it when I'm cornered in one of the edges. Other than that, amazing game!

Rebuild

Play Rebuild

Feb. 19, 2011

Rating: 9

I wrote a constitution and happiness went down 700%... I guess people are not very fond of democracy anymore.

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