for paladog 2 this is for dev some of these ideas have been suggested 1) units at max should look different ex: mice have banndanas and black face paint 2) units at max should get a passive ex: turtles return a % of damage taken 3) maces that buff ex: fury mace increses attack damage 4) have your aura debuff enemies ex: slow aura 5) more exact stats view for cretures, rings and maces 6) blacksmith ex:2 lvl 3 maces of the same kind make lvl 4 mace 7) less lvls for paladog ex: prayer maxes at lvl 10 not 20