It would be useful to be able to CTRL+Click a building site, in order to queue a delivery, but with the order on the beginning of the queue (just after those orders, for which materials have already been prepared) - this way you wouldn't need to cancel and reorder previous orders to prioritize good deals.
nice graphics and music. Crap coding: not optimized (my fan is loud right now), bugs: You can play a day infinitely by not finishing a quest and getting repairs from loots. Crao design: charging ships, cargo and loot box, who knows what's the latter - instead of just choosing the loot and leaving everything you can't manage to take. A well hidden "return to main menu" option in pause menu - I don't need to pause when in port, so maybe just change the icon to other then ||. Just my two cents.
"-The laser speeds up over time; climb quickly in the beginning to help ensure that you’re not overtaken in the more technical areas later."
This technique gives you nothing, as the laser is always just behind bottom edge of game...
Try to defend the Citadel with only paladins! I built 8 Paladin guilds, 6 front knights died, but 3 near gate survived, so in the end I had 8*3 + 3 = 27 paladins :D You could have even more, but I was buying holy attacks for achievements.
Nice game! I didn't like a few things tho: 1. Why no assasination? OK, I know why, but You can have to use poison in kitchen... You may also steal something. Don't add too much, but only explosions kill the great mood of the game, after a nice intro. Other thing is 4 characters - that's fun, I like how they all have different abilities, and not just "you're 10% faster". But I had a feeling that maps weren't designed the way, that all of them have equal chances - infiltrator pwns. Maybe he has too much stamina for... Another thing is AI - when someone sees a dead body, or hears an alarmed person, he should be alarmed himself! And last thing is optimization. Drawing a lot of lines is slowing the game down especially in last level. Try this: Leave the code for lines, except don't draw them. Look where lines end, connect lines ends to make a shape and then make 1 fill.
3.43 is really unfair rating! :(
So I'm getting these "I wanted suite room" negative comments. And I'm building floors 20-25 of my hotel with suite rooms, new facilities, and fill single gaps with normal rooms. Then I get "I wanted presidential suite" so I build these too and my hotel grows to 30 level. But then again people want average suites, so I build them not to lose my reputation, but a new need for presidential suites arrives and I build moar. Now I'm on level 55, with very wide hotel (200 000 to expand) and I must go to sleep but I can't as presidents again need suits and they say I could build more elevators too!
Do You want to know a secret for elevators? make each shaft connect only 2 floors. That means a lot of shafts and huge costs, and may be bad for beginning when hotel is short. But when it's tall, instead of building second shaft, borrow money, destroy one shaft and create a lot of small shafts. This way no one will complain for queues to shafts, as there is none - although one need to go through elevator hell to get to his room or escape out of hotel.