Sure, there are a few tweaks that could be made to ease gameplay as people pointed out... But focusing on the game itself, these are really nice puzzles for people who enjoy sudoku! Really had to twist my mind in a few. Nice work!
1- You're right, hard badge is pretty chill for hard. Nice.
2- Great game, the grinding is not exaggerated for the genre. Would give 4/5, but that sound track forced my hand. 5/5, awesome music! Really adds up!
Just thing I thought about while swapping skills to get the most out of the plague zombie charges I gathered... It would be mighty usefull to have the possibility of swaping between two skill sets (preset 1 and 2, maybe?)
By the way, great game, and great updates each time! Hope it get's some badges, it's one of the best idle's I've played, and that's saying a lot! Congratulations!
I think this game is a bit underrated...
The developer took extreme attention to details: The scenario art is impressive, and some scenario interactions (such as birds flying away) really add up to the the game sensations. Also, things such as the appearence of armors and Soulies conditioned to their usefulness give the gameplay a clean aspect, and demonstrate great attention to detail from the dev! Besides, I felt the missions bring extra objectives that help endure the back-to-start sequences. Of course there are always things to improve (maybe some gameplay interfering rewards for missions to compensate partial effords while you advance towards the final objective, for example), but what game doesn't? All and all, I felt this was a game created with greate care and attention to details, and I was really impressed with the results!
4.5/5
For those wondering how to beat the boss... stay on the left track to gain nitro, and jump (using "z") on the green lights at the sides of the UFO. After you've done that, the central light up front will be on... jump it, and there you go!
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