i don't like the thing, that i am steering the first (left) game with the arrows (which are on the right side) and the third game i am steering with wasd (which are on the left side of the keyboard)... but else, very good game
ah and btw for the boss: i think, the boss moves random, but he just can steal your fairyflies with his mouth open which happens just every second time. so here is how to beat him:
you stay on the middle platform and watch where he is going through with his mouth closed. (top/middle/bottom). this area will be safe when he comes through next time, so you go there, wait until he is through with his mouth open and then go to the middle platform again to watch him with closed mouth again, then go to the safe area etc.
very beautiful game, smooth motions and cool sounds. i'd like to be able to move/zoom the map. probably i am too stupid but i couldn't ;) i never used the runes because running arround, flying a bit, exploring the forrest is much more fun than beaming arround, although the runes my come handy when the game gets boring and one just want to find that last mushroom. :)
there should be a possibility to reactivate the runes and get that white magic, so one can destroy all these mean darklings that are stealing away my fairyflies. once activated there is no chance to destroy the darklings.
but anyway: great game. and the good part: my girlfriend cannot blame me for playing it because the fox is cute and she wants to play too. hrhr
5/5
very nice game, runs fluently, I really liked the bonus level, good idea. the game could have more levels as the first 10 are not that easy. also, the game should have an end (for instance when you complete the last level or the bonus level or when you bought all upgrades or something like this). i really like the unicolor thing. 4/5
very nice idea, good implementation. a little bit too easy though, it should be harder to at game, i beat it on first try 90k HP and 1.1M score. I don't know if this is good but its enough to beat the game. a hit by a monster should be more painfull.
I really liked the idea that shots cost me health, so you be carefull with the shots and try to combo as much as possible (just found out about that at half time. maybe i should read this instructions :P). very nice song too. was very fun! 5/5
I really like the idea of the game. Although at the moment, it is too luck based. I like the design, with the hexagons, the idea with the paths and guys that have to move arround. The cost of the individual functions should be optimized a bit. Also, there should be the possibility to zoom in/out. And the waiting time until the other players have done their job is too long. Especially at the end of the game. But with the fact in mind that this is a beta, very good idea and game design. Not so good implementation yet. Handling of the functions should also be more intuitive. When zoom/function handling is better, this will be a A+ game, now its almost 4/5.
Yes, the computer is still playing, for me, the score counts too, but there are no powerups and the cannons always fire in the same way (randomely, not giving these lines).
i don't see any menu buttons
same error here on insane: Game startet, I played it, after music was finished, the game didn't stop. score still counts and all, but no music and no end. the canon "mode" also doesn't change.
I am using FF on vista64, no other flash application open, and it worked for me yesterday.
the pause when it looses focus is great, but it should also either pause when the mouse is out of the game area or it should still track the coordinates (2nd would be better i think).
hope this gets badges soon. ;) its a great game.
I don't really like the musik, but it's somewhat catchy and fits good in the game. graphicsis top, i really like it. controls are very good, i like mousedriven games, one little thing: i don't like it when the pad gets stuck when my mouse is out of the game-area.
i really like the idea of this game. you have to make compromises because you can't get all the balls. there should definitely be more update and the updates should be more expensive. this way you already have maxed them out when you have beaten all the Normal levels... also, extra levels should be activated, when all achievements are reached.
but other than that, great game. 5/5
Funny game, very nice graphics, simple and clear. the game is a bit easy though as you just have to max all your installations, get some destroyers to survive the first wave, then build about 10 survivers and then upgrade island, fill everthing with main gun and underwater torpedo and then build carriers/bombers/atomic submarines as you like. bombers are important to kill the bosses, the carriers (or their airplanes) are important to draw the fire away from the bombers and subs are important to draw the fire away from the carriers.
pretty good game. easy can be beat with a sniper tower, upgrade it to max as the money comes in, then buy a second one, also max it, then frost tower near the entry, max it, then 7 other frosties, and then some more snipers as needed (last level i didn't have to buy more than 8 and they didn't even entered the field, got shot before...)
maybe its different on hard, but on easy, this is the way to beat all the levels in no time with plenty of money left
@Halix: it's fine here, you should adjust your screen to a higher contrast, this will also help your eyes generally (you can play games longer without your eyes getting tired ^^)
a few bugs like the cards, that have the cost to loose another one, if you play it, without another card in your hand, you get it for free...
but nice game over all. i like the characteristics of the colors, could be expanded more, though...
4/5