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Warlords: Call to Arms

Play Warlords: Call to Arms

May. 21, 2008

Rating: 0

Every posts strategies, but it's all the same. Send them out in a line. My advice is, don't do that, that's boring. Instead work it out, send people across the board with just enough people in each place. There are very few things which beat mages.

Dungeon Defender

Play Dungeon Defender

May. 21, 2008

Rating: 0

On medium difficulty, the last level I was stretched to my limits but I'm not a genius at TD so I reckon you've balanced things pretty well. It would be nice if, after completing the campaign we have an option to max out all those bonuses.

Dungeon Defender

Play Dungeon Defender

May. 20, 2008

Rating: 0

On medium this has become quite a bit easier

Dungeon Defender

Play Dungeon Defender

May. 20, 2008

Rating: 0

I love how you keep updating this game

Dungeon Defender

Play Dungeon Defender

May. 19, 2008

Rating: 0

Very enjoyable. Just how I won't my online game version of Dungeon Keeper to play. Nothing noticeably bad at all apart from sound effects and the fact that during some battles everything gets covered by special effects so you can't tell if there is still a lair there or not.

Super KK

Play Super KK

May. 18, 2008

Rating: 0

The musics pretty good

Super KK

Play Super KK

May. 18, 2008

Rating: 0

Art wise the game is great, brilliant in fact. The concept doesn't however feel urgent enough. The fly button is too powerful, it is hard to be sensitive with it, it's also annoying falling from one screen onto the next straight on top of an enemy, that's a design fall. I'm sorry btu i'm a harsh marker. 3/5

the merry walk

Play the merry walk

May. 18, 2008

Rating: 0

I like the movement. Just nothing else.

Jamag

Play Jamag

May. 18, 2008

Rating: 0

It was pretty good.

tha race

Play tha race

May. 18, 2008

Rating: 0

it needs a 1 player mode

Holy Crap 2.1 !

Play Holy Crap 2.1 !

May. 18, 2008

Rating: 0

This doesn't have the satire of You Have to Burn the Rope. I only wish I could give it a 0

Shield Defense

Play Shield Defense

May. 15, 2008

Rating: 0

Thx SackingsChaos

Shield Defense

Play Shield Defense

May. 14, 2008

Rating: 0

The badge needs an upgrade

Chronotron

Play Chronotron

May. 12, 2008

Rating: 0

The badges were a bit easy, what with having a walk through available even without using it it was easy and if I'd ever got stuck there'd've been a walkthrough.

Chronotron

Play Chronotron

May. 12, 2008

Rating: 0

A bit buggy and on level 31 I didn't realise it was possible to jump out of the pit. You can't see the bottom.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 13, 2008

Rating: 0

Easy badge

Jack the Fugitive

Play Jack the Fugitive

Apr. 10, 2008

Rating: 0

Gave it a 4 even though it was buggy in places and I couldn't work out most of the revisited. I loved the very slight stealth element and how jumping actually helped combat.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 08, 2008

Rating: 0

With much better balance this game would be epic. At the moment the balancing is terrible and it's still pretty amazing. For instance mages kill several spears and or swords a peace and at least one elite non horse unit. Second spammed swordsmen win Third the money system needs reworking. Fourth archers Fifth I'd say longswordsmen tak eslightly too long to make and halberdiers are pretty rubbish. You say: USe numbers: Well at their work speed you can't build up numbers.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 07, 2008

Rating: 0

Btw, The scoring system is a joke. It truly is. High Score: 1 The only one worth looking at is: kills and that punishes the good players

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 07, 2008

Rating: 0

Oh yeah it's also annoying that you've got to aim not to win too quickly. And btw mages can even take out the elite units of a lot of sides even though they cost less

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