lots of potential. some suggestions - 1. give us a counter of how many drops we have left for each level. 2. give us a way to easily reset the level. 3. a few bugs to work out (i have used all my drops, but the level won't end).
very nice and simple game, and it keeps me coming back to beat my previous high score. suggestion: have a challenge mode also (i do like the free play mode, though) with levels that has obstacles and time limits. love the 8-bit graphics look, but i wonder how it will look with some higher res graphics. overall, nice job!
reminds me of those old text trading games (taipan, space trader, etc.). does need some more explanation, but once i figured it all out, it's actually a fun game. salvage the booty from other ships, sell them at the ports. buy low, sell high. looking forward to an update....
focus is when you click off the game and on to something else. like if you click to see what achievements you have left. it's like pause. awesome game.
love this game. ideas: how about an inset map to click on instead of using the camera buttons for the larger maps? also, the stats need to be more detailed. i have no idea how what weapon i still need a kill for. also, need to have the enemy teams not team up on me. they always seem to target me, even if there is an enemy closer.