I'm also getting glitching when dragging and dropping hardware. The blocks will freeze on the screen and will remain on top, even when switching to other tabs.
I need some tips on resources, ideally in the form of tooltips that appear when hovering over a resource name. I'd like to see a tooltip showing what discovered buildings produce a resource (and current rate for this planet) and what buildings consume a resource (and their current rates). I shouldn't have to hunt for this info in all the different buildings and panels.
It's meant to play like an idle game that accrues things over time, so you check back the next day and it's progressed etc. Still needs some balancing with prices though yes
I got cursed, went over to the house with the notice and cannot clear the ingredients list from the center of my screen. Clicking on the X changes the buttons color, but does not remove the obstacle from covering 75% of the screen.
I have a touch screen on my laptop and it's fun to play with the blocks, but the only time you can interact with them is to change the color. Would be nice if you had a touch/massage, but no color change action. Even more fun would be a create your own level, via drawing colored borders on the screen.
Game ends abruptly at 2,000 xp. By the time I had money, I was never offered the chance to buy the second row of upgrades. Also, your awards are quite bare. Meh game with no challenge. I like that the recipes were always visible and that it was fairly easy to distinguish between different flowers and potions. Maybe do away with the seed menu and have a seed button beneath each flower?
On level 4, buy the delivery truck ($2,000) right away. Then use the profits to buy your 1st expansion restaurant. Keep your service at "super fast" and buy a delivery truck for the 1st expansion. Buy the 2nd expansion as soon as you can. Don't forget to get security cameras asap. Upgrade all three restaurants for the win.
Fun. A little short. Got the Kraken without upgrading my rod the final time. (Which, I suppose, eliminates the need to grind.) For an added challenge, you could have the daughter type letters instead of arrows. (But then the contrast between the ocean and the prompt would need to be a bit stronger).
I played level 10 (build first part of Nexus) and got 1 star. I replayed and beat well within the 3-star time limit, but it only gave me 2 stars. Tried again (finished in 2:45) and still was only given 2 stars. :-/ seems like there are a few bugs.
For the Hard: The 20 unique blue chests can be collected during different run-throughs of the game. I nabbed 16 on my first game, then got the other 4 on my second. Keep track of which blue chests you find. The badge tally only increases when you found a "unique" chest -- one you've never found before. ...Can't figure out how to open up the Underground Cavern/Raider's Fortress chain of locations. Any ideas? I've gotten a green check on the Broken Shipyard and have most skills maxed out.
Ok, why is that?