you should add "dry docks" to the factory, so that we may build more types of ships at the same time, or a queue at least, if we can't visit factory while in fight, at least to keep the factory busy while the fight lasts :)
Sure, something like that would make sense. I have a few approaches on mind there. Since the factory will be upgradable anyways. It will be possible to build more of the ship but perhaps I'll make it accessible during combat. A queue would be an option to tough.
Another thing will be to make the factory way faster to reduce waiting time.
main problem i see is that, after you launch your fleet, you can't visit hangar, factory or other "rooms" until you abandon the fleet or it is destroyed
Why exactly do you see it as a problem? My plan there was that the player can focus on the battle. It would be possible to make most things available during battle. The hangar would be a problem tough since it's not meant to change ships during battle.
one thing only (that bothers me at this moment), do you devs, guys, expect us to login every 8 hours, doesn't matter if it is rain, sunny, us at work, at a wedding or funeral, whatever? why don't make a shorter countdown, i think 3 or even 4 hours would be fair, and make a max of 3 free energy/day?
Nice little game, i think that first thing it will need more levels and upgrades. Rename "regeneration" to "second breath" or "last stand" or something and make it auto before enemy may kill you would be nice and add a skill regeneration that will heal x hp / second of battle or a vampirism skill that heal x hp / hit
most pointless thing: would be nice (but unnecessary) to change the looks of the hero when getting to an amount of (attributes)
2. so far, it looks we are at advantage to die fast, a thorn build would be more exciting if there would be a passive taunt ability, to attract 1-2 more mobs to fight at the same time (and thorn them to death)?
3. now this is just a dream, but what if we would have a sidekick? he could do what we don't, be a healer while we dps, a tank if we support, a dd if we tank?
Sickle1986, I think that the base of a good warrior would have to have 5 points in glorious battle and superior interception. the skills to get there, i think shield bash is superior to counterattack, so get 5 points in it and no points in the other, while crushing blow is pretty good and should receive 3 points. that being said, because these two skills are chance, you should get items that increase it, (after you get immunity to shock and stun/freeze at least)?
was annoyed at first by the weakness of the heroes, then i seen how they improve with items and learn how to better use them, from 3 stars now i give it 5!
this game should have 3 respec buttons, differentiated for spirit, reputation and fortune, or an option (maybe ctrl+lmb) to undo all points put in one skill
Truefire, I think it would be a good idea to show on every icon of the skills in the game what they do, for example, on the power icon show a "+dam" in the bottom right corner, on defense a "+DR" or "+damred", but this especially for higher upgrades that we use rarely
Hello! You can’t, but you can start another raid.