As described, simple addictive fun. Small bug: after a few minutes of play the restart/continue screen flashed several times... though continue was clicked, it restarted instead.
These games should always include a hint button. Got through each item quickly but was stymied trying to find the last numeral. Slowly moved the curser over EVERY bit of the image and didn't find it.
Lots of promise, want to love it but position is dorsal not tail-gunner. Enemies always approach in such a way that aiming at them means possibly shooting your own aircraft's tail off? Not sure what the plane is supposed to be, Grumman Avengers had this rear position but couldn't do that. Make it more historically accurate, add a few variations to enemy approach, and maybe even a plane with an actual tail turret.
I made this for the 7dfps jam and wasn't really basing it on a specific historical aircraft. I'd say its most similar to an SBD Dauntless, which did have a gunner in this configuration. They also trained gunners in T-6s with this configuration. And shooting your own tail was definitely possible.
Takes forever to load, movement is EXTREMELY awkward, left click simply highlights an object, right click does nothing, and the constant waving net is annoying. Along with all that there are no clues at all to decipher the panel for the code. I enjoy puzzles but this game isn't ready to release.
Huh, so you've crashed a plane... is there an escape scenario? Looks OK but feels more like a nice hike than a climbing challenge. It would be interesting with some sort of map, approaches graded by difficulty, free-climbing or ropes, etc., etc.
Actually, this game was made for a special offer by a friend of mine for Christmas that only allowed his patrons to have access to the game. The game became publicly available after Christmas, so you haven't missed anything!
Looks great but every path seems to lead into the Minotaur. More than a dozen starts to only recover one sword shard, immediately followed by an enemy. Hard games can be fun... without the ability to move faster than your enemies, this is just cruel.
Most ridiculous "flying" game seen in a long time. The only way to hit anything is dangle the plane lazily above the targets. Plus what everyone else has already said = 1 star.
I made this for the 7dfps jam and wasn't really basing it on a specific historical aircraft. I'd say its most similar to an SBD Dauntless, which did have a gunner in this configuration. They also trained gunners in T-6s with this configuration. And shooting your own tail was definitely possible.