Historical perspective can be an edifying component of military games, but this fails. You provide a cut 'n paste synopsis of the beginning of WWII, followed by a no-movement swarming shooter game that doesn't even feature a FW190? Some "adventure". 1/5.
Much improved. I actually like that there's no visual reference for what the puzzle is, but not crazy about the logos and hate the time clock. It's brutal on the higher levels.
Would love to experience this game but first screen says to load Unity... and already have Unity player which works fine for all the other games here. Anyone else have this glitch?
Let me amend the comment about oxygen, no extra needed once you escape smoke of jump for breath in the water level. I finished with about 40% health, mainly from running back and forth through bad areas looking for the Red exit. A map will be a welcome addition, overall lots of promise. Recognizing this is under development, like what you've done so far. More sounds part of the plan?
It's an exploration game --for people who like to figure things out for themselves.