With all that very easy loot it´d be a bigger favor to give away speed-ups than full resources on a lvl-up. I always have full silos right before a building ends. To prevent this I either build silos or spend on expensive buildings, so I never build the small ones...cant be developper´s thought behind this...reward actively playing ppl with...uhm...nothing than some rank in a weekly damage chart. And again, base map does need a zoom out button.
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General Hint:
Upgrade Bullets for farming, then buy Laser. When you finished Lvl 14, farm with the fully upgraded Laser (good against mobs) and buy the pulse (good against single enemies) and upp in full
Guide level 15:
Equipped weapon upgraded Pulse (~x1,85 DMG compared to the Laser)
ROCKETS: move down, let the rockets come close, move right, then up, until the next wave comes from above, let them get close, but not hit. While going down the first wave runs out of fuel. Switch to left side. Repeat.
BULLET PATTERN: Hide in blank space inbetween and move with movement of the pattern itself.
PULSE WAVE: move up and stand there until blips show up, then move. Repeat.
SMALL BULLET/ACID RAIN: move in one of the moving patterns and let the acid hit you, you can´t avoid it anyways.
In Rocket and Bullet Pattern phases you gain health by regen once you got used to it, so make use to upgrade health, regen, shield fully. You can keep Speed at 7, it´s not necessary.
Bug Report:
Started, clicked a spider to fight against, followed the instructions and clicked the target -> nothing happened
Restarted the game via F5. -> No Continue Button.
1/5 due to buggy bullshit game i guess
ADD THIS:
#easy: purchase at least 6 upgrades
#medium: unlock coloured mode
#hard: purchase all upgrades and run 10,000 feet
Rate up, if you want those or similar batches!