I like the reset mechanic in the temple, but I'm sad because I had a ghost cat. I bred it through generations, making sure to save the ghost trait, but he's gone now :(
really ought to streamline the controls, so that you can play entirely with just the mouse or just a few keys. using z/k instead of e in the lobby for example, or right mouse click for special attack.
I liked the ending, it was cute. The game was too long though, because there wasn't anything new after a while - just more and more of the same but slightly harder. Like others have said, it would be better if players had more info on the stats of their hero, units, etc. My main complaint was that it was really far too long/repetitive, though the special level every 3rd level was a great mechanic to change things up just enough to pull me through it.
A friend of mine had a customer like these ones who always wanted his sandwich just so - right down to 'salt goes on, THEN the pepper". Finally she got fed up with his nitpicking and challenged him to come behind the counter and make it himself - and he couldn't get his own order right!
Annoying glitch - occasionally when using Sword Final Blow, my character becomes stuck in a wall. Can usually get out by jumping around for a few minutes, or if necessary teleport scroll/reload game, but still irritating.
I really love this game, but it would be so much better with more filler quests. Especially with rewards like crystals, exp, or skill/stat points. Hell, all those 'kill xxx amount of monster' achievements could be quests. The amount of grinding you have to do between quests is discouraging.
I apologize, just a simple miss spell in the code when I added the hold Shift or CTRL function. Updated and fixed.