Please add number formatting so that instead of trying to read "100000000" in the upgrades/gems it reads "100,000,000" (example only)
Also to echo what someone else said some way to see available bought clicks when using the click eater
I think it's been said many times but I must agree that the lack of persistent upgrades really damages the re-playability of the game. If you were to ever back a sequel then please, please add persistent upgrades. Otherwise good game :D
Internal Achievements don't seem to be working :( as I know I have got at least two so far and since they aren't working the kongregate ones won't register for new awards either :'(
The thing that makes this game hard isn't the spikes or the speed of the treadmill it's the god damn text that covers the treadmill for the "Spin Time" or whatever that stupid text is!
I must say this is a very good game idea! Quite an interesting concept of having a Fog of War instead of straight up tower defence, it improves an already great section! I would love to see more FoW TD games!
ok for those trying to get the shadow hunter trophie. You need the ninja necklace (this is an artifact) It gives a 10% chance of insta kill when equipped. Equip it, then go and keep killing in the normal way and you will get the shadow hunter trophie eventually.
Great game but at the end you used examples of OOP languages where as the kind of thing that has just gone on in the game is Procedural this is likely to confuse people who then do try to learn say Java or AS.
I presume you meant AS when you said flash... That is my only grumble to an amazing game.