Biggest problems I'm having: I click on Reinforcements and it automatically selects the French Resistance, not allowing me to choose what I want and spending a tac point. Concentrate fire just flat out does not work. These do not detract from my overall enjoyment of the game, though, just a bit annoying. ;)
The spiders coming from either side of the room when you have such a narrow field of vision = not good, and not being able to go back is a huge pain. There were many areas I wanted to explore but couldn't because it was a left-right choice, and once it was made, it was made.
Samples:
1. In the hallway with the machinery is a cabinet with a bunch of locked drawers. The bottom right one is open, sample tube in there. The other tubes:
2. Turn around and look at the vat, there's one on the bottom left of the screen
3. Under the red mug on the desk is a key, use it on the bottom drawer for sample
4. To the very right hand side of the screen where the computer is
5. Left side of the second shelf where the analyzer is
6. On the floor in front of the main door
7. On the floor in front of specimen 2
8. Look at the lab, then look right, there is an open cabinet and a shut cabinet. Sample in shut cabinet.
When you get attacked, you go up levels and so the next attack for that turn is ranked for that level. The problem is, you can't actually use any of that level up experience, so your military power remains where it was while the attackers are now double or more that. Serious game imbalance.
Fun little game, but the computer password is entirely too randomly complex to be fun. It's just freaking frustrating. It needs to be shorter and the paper not torn into such tiny bits.
Sorry for the double comment. The game gets a little tedious after a while. Might try breaking each area up into levels with an additional upgrade so there's a sense of accomplishment. Additionally, there is a definite need for more/better anti-air.