it was all right for what it is. guys, to win a game of 301, 501, whatever, you have to "double out." the little area in the outer right counts for double, so say if you get it down to 14, you need to hit a seven at exactly that spot. fyi, the ring midway out counts for triple, so obviously the highest scoring shot you can make is a triple 20
pretty fun. i won 2 and lost 2, though i probably would have felt like Kori if i hadn't won my first round. it'd be cooler if you started out with more money, or got more when you pass "go" so that rounds last longer and it's less a matter of just lucking out
it's meant to be educational, and it was featured to give novice producers a clue as to what a game is. "i beat it by pressing the space bar?" how could you possibly miss the point more
the camera following your crayon definitely makes it difficult and unintuitive... but just to see the retarded drawings you produce is awesome. i lolled several times. 4/5 :)
lol, the little buggy things is actually cute in a way. it was fun. level 10 was cool... at first i'm like "come on, are you serious?" but it wasn't as bad as all that. 4/5
DharkX said it very well. This game would work a lot better if there were specific benefits spelled out for all the weapons, some information about risk for your various crimes... some sort of mini-game maybe, so you had a bit of control over the outcome. i like the idea, and with some tweaking this could be a really awesome game