I don't suppose there's some way to improve crafting time? My business is doing well but it's a struggle to keep stock on shelves so I can't find time to research anything because people only want the same couple of items so i'm constantly crafting the same things over and over. Nevermind my pile of clothes noone wants.
I don't suppose we can have the option of having the spear guy not use spears because they are useless in this game. I mean seriously I can't fight up or down with it? What's the point?
Level 7 is entirely too difficult. Phantoms after a minute of construction is one thing but the drones every 2 seconds? How exactly am I supposed to deal with that? It doesn't give me enough time to make anything. Seriously? What exactly am I missing here?
Oh, and if you're going to have an english version please translate the notes into english as well. If they're suppose to tell me the plot I can't read them if they're in german.
Fun addicting game, I like the fact that deck sizes arn't as massively huge as they are in Cardian (though it would be neat to have a deck that goes up to 12-15, just so i could fit a couple more structures in my deck).
The only problem i've found (aside from the loading bug from yesterday) is I bought two gold packs which charged me for both, but I only got one pack.
This is a fantastic game but I think it's a lot harder than the creator realizes. I've had to farm every level 5-6 times just to get enough experience so I could afford the upgrade so I could be strong enough to beat the level. Now, later in the game I've got most of the skills/upgrades in the game and I still can barely hurt the giant robot.
Part of the problem, I think, is the fact that the defense button is in an inopportune place (the S key, in my instance) because it's above the attack button so it takes a long time to press. Further when i'm mid combo I can immediately switch to a block like the game expects because it wants to do a combo. So if I actually blocked, when I press the button, I think that would help a lot (I never block in the game because of this, just jumping to dodge stuff)
This game is terrible and boring. The art is ugly, the game play is boring, and the stats don't make sense. Why does having a higher dexterity let you carry more ammo? That's *exactly* what strength does?
If you want to make games, you have a lot of work ahead of you.
Cool idea but I found it way too hard. Got to level 11, tried it a bunch of times, watched the walkthrough a bunch of times and I still don't know what i'm doing wrong. Honestly you're just demanding a specific list of quick action commands at the beginning of the game that I haven't memorized and that isn't fun.