Needs a skip/delay turn button. If my big shooty guy is stuck in close combat I want him to be able to wait for his buddies to shoot him free and then immediately take his turn again
Two new features I'd like to see:
1) a snap to next achievement buy option (with cost displayed) for example if I have 1162 lemonade stands I want to know if I can afford the other 38 or should I buy 100 oil rigs instead
2) I'd like to see current total income/s and last reset income/s so that when I reset I can tell how quickly I get back to the same point
Could we get more regular developer updates? I know there isn't much going on at the moment but we don't actually need new content just a daily "Hi guys today we fed the intern to the shark tank, began excavating a new control room for the volcano lair and had cheese and ham tosties for lunch" would remind us you're alive and make us feel loved! <3
There is actually a TON going on right now, which is why everyone is focusing on work and not updates. We are almost done testing the web upgrade, so fingers crossed that everything goes well!
Great game and so good to see a keen development team behind it. I have no doubt it will be fixed in the next update but at the moment there's massive slow down in progression between 400 and 500 sets probably enough to make me quit if the updates weren't coming thick and fast :)
I get the idea of paying to expand my shop but as a slightly OCD neat freak one of my main joys in a game like this is creating a perfectly ordered beautiful shop with a display area, crafting area storage area etc etc and at the moment even with 2 space upgrades I can't even see my shop because I've been forced to squeeze fur storage up against the front wall completely blocking out everything else. Apart from anything it breaks immersion for if my shop looks more like a scrap yard than a high end clothing and armor store!
Great game rated 5stars! Few bugs/suggestions:
-The game kept unmuting during the WW1 section of storymode and wouldnt remute
-If you quit endless mode rather than dying it doesnt submit the score (i think?)
-Problems resuming/quitting after pausing in endless mode
-Its a bit too easy to get upgrades only took me one campaign and one run in endless to max everything
-its difficult to work out what does and doesnt kill the birds (always the planes fusilage but only sometimes the wings?)
-It would be great to be able to pause and check what birds I have in my flock and what bonuses are in effect at that moment
Thats a very good idea, I hope we can implement it in the future. Thanks!