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Atomic Strike

Play Atomic Strike

Dec. 04, 2011

Rating: 3

1)Strategic resources are the only unit building res. The rest of the 3 go only for building uprading. Consider units costing a combination of them. Infantry Costing MANPOWER and Strategical, Drones costing ENERGY and Strategical, Airplanes ENERGY and EQUIPMENT and so on... 2)Great game still!

Developer response from armagame

hm it would be a good mechanic too DOK

Atomic Strike

Play Atomic Strike

Dec. 04, 2011

Rating: 1

I ahvent unlocked artillery yet. WIC had an INCREDIBLY GOOD artillery feature, no longer the "blah blah slightly longer firing glass cannon" but "HOLY CHRIST ON A BIKE IM FIRING ACROSS 5-10 Kilometres with LOW ACCURACY", ergo, the real artillery fire. Also a little problem. I unlocked the F14 or whatever was the A-10's next unit, yet my launches during the mission were A-10's, when klicked, said, "This is F14" I carefully observed the damage and they had the A-10 stats.. All that investment useless through a BUG, now I am sad :(

Developer response from armagame

Concerning the 2 first plane they are represented by the same unit but they are really different in damages and life. the plane #3 and #4 are represented by an other graphics and so on. (we apply the same graphics each 2 different units level in the game engine because this is a memory issue management, if we don't do so the game wouldn't run in half of players computer)

Atomic Strike

Play Atomic Strike

Dec. 04, 2011

Rating: 4

World in Conflict Lite Flash :) A reminder: consider making some units fire other than tracer machinegun fire. YF-22 's and B-2's could drop stuff and apaches could fire minirockets...I'm sure it will attract even more folks to the game when you run a trailer of the game with new effects.

Developer response from armagame

thx DOK ;) your ideas are pretty good, we plan to make better fx if players love the first release. What do you think about artillery fire ? WIC used this feature very well. Let me know

Atomic Strike

Play Atomic Strike

Dec. 02, 2011

Rating: 2

Er, you dont need a screenshot, I mean the part about unit list and map... it is very large... take a look at how much blank purple metal could be replaced with game footage... Also, consider making planes faster and more erratic. Now they are like hoverplane harriers and make helicopters redundant since air units are limited and planes are very flexible,have WAY more stats and can hover. Planes should make large circular flights and make fast but few attacks like airstrikes.

Developer response from armagame

Hey DOK i didn't understood your first email at the first read ! concerning the part which you speak, it can't be changed for technical reasons. Concerning the planes maybe you don't yet unlocked the faster, for exemple you will notice different behaviours and speed with Raptor ;)

Atomic Strike

Play Atomic Strike

Dec. 02, 2011

Rating: 0

Hmm Full Screen has a HUGE cluttering piece of metal at bottom half. Can you make it cleaner please?

Developer response from armagame

hi canT2 can you send me a screenshot of the problem ? -> support[at]atomic-strike.com

Outpost Combat2: desert strike

Play Outpost Combat2: desert strike

Dec. 02, 2011

Rating: -14

I hate all organic wargames.

Atomic Strike

Play Atomic Strike

Dec. 02, 2011

Rating: 4

Tracer rounds are a splendid idea btw. If you could show which ROE does what, it would be great.

Atomic Strike

Play Atomic Strike

Dec. 02, 2011

Rating: 30

Hello I'm DOKTORTR's new account. I no longer use my old account and did a new one with Kongregate-Facebook. Also, pleaze make "NCO+1" buttons either far away or ask for confirmation.

Developer response from armagame

hey DOK nice to cu in your new skin ;) I recorded your advice and put it in my loooooong todo list ^^ Don't hesitate as we used to do to share your thought on what could be improve to make the game experience better (in PM)

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