boring as hell. 2 upgrades, with far too large a distance in between upgrades. oh wait. its not too long, because its so boring that i cant be bothered to care. try actually placing some content in your projects before uploading them, because this is worthless.
1/5. stupid and pointless. cant switch back to slap, and have to click bounce some 30 times before it actually switches to that. gaining points is pointless because neither they nor your "level" do anything.
this is worthless. its nothing but a counter and pointless clicking to make the counter go up more, but the counter serves no purpose so theres no reason to care. 1/5.
It is very basic, but right now the police effect your money extraction speed. If you shoot the cops, you earn idle cash faster and make more money per click when clicking on the bank. Many features coming soon in the next updates.
the last level upgrade for each enemy (x8 or x4 value) does not work. instead it increases the value by about 10%. the FORCED best quality, i.e. FORCED 8x ANTIALIASING AT THE CPU, makes the game completely unplayable for anyone not running a top of the line cpu(flash dosent use your gpu)
jesus christ. SOULS OVERLAP ABOVE BULLETS. what the hell where you thinking? did you bother to even play this game? NOTHING should ever sit ABOVE the bullets. this is a bullet hell.
wow. i just noticed that when your speed increases, so does the enemy projectile speed. so going faster really IS pointless, because the enemy bullets increase in movement speed just as much if not more. also the fireballs seem to not be based at all on your "size" but on consuming consecutive pieces of meat, and not getting hit. which resets to needing the same consecutive pieces of meat after you get hit to get your fireballs back.
it WOULD be enjoyable, if it werent for the fact that "getting bigger" is completely pointless. you become a much larger target, dont get your health back, and the ability to eat new enemies is worthless since trying to do so will net you 20 bullets in the face for almost every damn enemy.
PROTIP: theres like 50 games on kongregate with fullscreen support THAT WORKS. so its not kongregate, its your lack of programming knowledge. also this is not a game in any way. 1/5, flagged, and blocked. if only there was a way to block your account -_-
No, it actually is Kongregate. The fullscreen funtion works great on other websites. Plus, in the forums they said that Kongregate do not have that function. If it is true that other games on this website have a fullscreen option (which may be correct), I'm confused.
/ Yours truly, Sagacious Arts
by the way, your not getting downvoted by bots, but because your game is a laggy, unplayable, badly coded game with hardly any content. everything -looks- like shit, and runs the same. THAT is why your game gets such a low score.
Gee, I personally don't think everything in my game looks like shit. Whenever I go to the bathroom, stand up, and gracefully observe my poop, it does not remind me of this game.
i can assure you the problem is far from being my computer. i run assassins creed black flag with maxed settings and get around 75fps. the problem is indeed your coding, as the game dosent go over 500mb of ram, nor 50% usage of each core.
god why does it runs so horribly? there's hardly anything going on, and hardly any detail, so what part of your coding is just saying "every computer running this is from 1994"?
Actually, there are hundreds of things going on. Each ninja star's trail is made up of circles, which in turn create about 10 other circles every second.
boring as hell. the exact same 1 enemy and 3 asteroids over and over forever. power upgrade is useless after what, 2 times? money upgrade hardly makes more money, and even if you did get more, to what purpose? enemies dont spawn any faster or stronger. overall this is a 1/5. a basic top down shooter, and by basic i mean atari basic.
the biggest problem i can see, is that you can only target 1 enemy at a time, regardless of the number of weapons you have, and they will all fire on the enemy at the same time. making space battles last forever, with absolutely no chance of losing because the pirates are so weak compared to you after about 10 minutes, that the only way to lose is to just sit there.
Thanks for your feedback.