worst part of borrito bison is how it became completely pay-2-progress. used to be a fun little time waster, now if you wanna get anywhere you have to drop weeks into the game. or just throw them a few hundred kreds.
too much clicking and moving around for a TD game. remove the shit camera system and just show the whole area, and get rid of the archer while making the towers actually viable. also make upgrades SHOW HOW MUCH YOU ARE UPGRADING FROM, TO. otherwise were just blindly clicking shit and hoping for the best.
oh joy i prestige for 1 pp. good to know all the prestige upgrades are worthless. made even more so by the fact that if i buy any of them i lose the PP bonus. permanently.
complete shit game. i have to waste time building up an area just to have it completely abandoned. THEN i have to re-unlock EVERYTHING. so basically theres no point in EVER going to the next scenario, as ALL it does is set me back to square 0.
welp. maxed out all the monster upgrades and let it run on auto for a while, now i CANT reset because i have something like -30billion skulls, meaning i have to remove 30 billion skulls worth of upgrades, which i dont have.
no way to increase production after reaching max speed on any producer, and buying factories dosent increase sell value just storage, i.e. it has no purpose. it dosent increase your money per second, it just increases the time between delivery of money.
your calculations are MASSIVELY off. at wave 1135 enemies have about 1.3OC health according to the top of the screen, while my electrifier turrets hit for 87OC per shot. every single enemy though takes 3-10 shots in a row to kill, and very clearly is taking something like 22NO. they SHOULD be dead with the first shot, yet somehow they are taking a full order of magnitude greater than their max health and surviving? THIS is whats causing people to have advancement issues. enemies with thousands of times more HP than the game claims, who get past your defenses and 1 shot you.
just released 3 days ago- already full to the brim with and balanced around microtransactions that are FAR from "micro", with the literally cheapest one costing 5$.
game is trash, devs are scammers.
because training now resets every prestige, the ONLY increase to production you get is the 25% boost that is near worthless. games not worth playing, save yourself an hour and just close this trash out.
i hit the first time wall, and lost my progress for that run, I.E. i went back 1 month, had to basically sit around for half an hour for no goddamned reason, and got reset without being rewarded tesla points. everything about this is terrible, you spent ALL your time on some terrible looking hipster graphics and none on trying to play this trash and see if it was fun.
Trash should go in the Mr Fusion for recycling and additional refills. Sorry that you don't like my game and that you think it's terrible...I'll go and cry in a corner now.
every single run, 1/4-1/2 of the bike take a hard left or right, all together, directly into a wall. on the next turn 1/2 of those remaining almost always make a direct turn into a wall. they never learn and constantly make the exact same mistake. you need to mark known mistakes to the AI as paths to not take. i.e. if you die moving this direction at this position, never do that again.
STOP DELETING SAVES EVERY UPDATE. THAT SHOULD ONLY BE DONE FOR MAJOR REWORKINGS OF THE GAME MECHANICS. JUST BECAUSE YOU DONT TEST YOUR SHIT IS NOT A REASON TO WIPE SAVES.
too bad my game is already unplayable because you obviously didnt spend any time at all testing your game. id have to start over and spend another 8 hours to get another pitiful 13 gems (which says 0% boost BTW) due to the massive price scaling of chests to begin with. not worth mine or anyone elses time. TEST YOUR SHIT.
There will be a second way of progression in the next update!