baden27, the game has 3 save slots, so your first complaint is incorrect. Also, you can adjust the sound stuff from an option menu (there are 4 icons in a line, which from left to right, take you to: the maps, your stat page, the smithy?, and the aforementioned menu). As for your final question, I believe the additional content was added after the achievement was made.
Given what the skills do, wouldn't it make more sense for concentration to be associated with technique, and whirlwind with cardio? Concentration seems to temporarily heighten the technique stat, and throwing an extended barrage of punches is very tiring.
I get what you mean. However, in real life, concentration and sensitivity CAN be improved through breathing exercises (think yoga, kung-fu, tai-chi, etc..). That's what I tried to parallel.
It's strange that this comment is no longer around, but blood+fluxfeed=win. Just don't use such a spell if the Flux cost is greater than your health. You'll be sad.
I know that this idea might not be popular, but shouldn't every node in the new campaign always have chilling as a prefix? It just seems like the kind of place where it makes since.
With a moderate level of investment in defense, most everything is completely trivialized. Once your physical and elemental defenses are greater than the physical and elemental attack values of whatever you're fighting, it can't hurt you at all.
Here's a good technique; shepherd all of your foes into one corner of the map, cast frenzy such that they all get hit by it, then once they start coming for you again, drop comets on them.
Oh, yeah, not being able to kick people kind of sinks that suggestion, but as for the moral dilemma of kicking as a solution, perhaps I should give an example: person "A" hogs a boss. "A" is warned for the first time. "A" does another extremely inconsiderate thing. "A" is warned for the second time. Next time "A" acts out of line with regards to adventures - "goodbye, "A"! If you can't follow basic rules and show a minimal amount of respect for your guild, you are unwelcome here. Best of luck in the future!"
It's because the punishment is harsh that it is effective.
xelic, when you say that the auto-click damage is incorrect, have you taken a more-than-one-attack-per-second auto clicking? The listed value for it is damage per second, not per click.
The funny thing about the arena is that if you transform and/or use the boost spell, the effect carries over, round after round, until you decide to leave the arena (or are forced to do so).
I get what you mean. However, in real life, concentration and sensitivity CAN be improved through breathing exercises (think yoga, kung-fu, tai-chi, etc..). That's what I tried to parallel.