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carter627's Comments

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Space On-Air

Play Space On-Air

May. 05, 2010

Rating: 5

I don't get it. Remove a single piece and you pass the level. Needs to be tweaked.

Sydney Shark

Play Sydney Shark

Apr. 19, 2010

Rating: 0

Fix aircraft feature. 80 miles of mashing the down arrow and no luck. It it's a tming/tempo feature, it's not clearly shown, if not it's just bad programming.

Fujitsu Defender

Play Fujitsu Defender

Mar. 12, 2010

Rating: 0

Fix the target prioritization and this would be a 5 game. As it is, gets a 3 for being frustrating.

Patbingsu Ice

Play Patbingsu Ice

Feb. 26, 2010

Rating: 0

Catch the items in the order (bottom to top) that they're shown in the bar on th left. If you catch one out of sequence you lose a life and start over. Not bad, but hard after even a few levels. Even harder without instructions.

Daisy in Wonderland

Play Daisy in Wonderland

Feb. 12, 2010

Rating: 0

Are you kidding? It's a giant music ad.

Numbered

Play Numbered

Jan. 28, 2010

Rating: 1

Tricky, but fun.

Capsule X

Play Capsule X

Jan. 27, 2010

Rating: 0

Too big and repetitive. Make the starting levels smaller or people will bail quick.

Battalion: Vengeance

Play Battalion: Vengeance

Jan. 25, 2010

Rating: 0

WHY won't it save my progress? Frustrating!

Wake Up the Box

Play Wake Up the Box

Dec. 16, 2009

Rating: 0

How is lvl 19 a pure fluke? There's a very logical solution to it.

Siege Master

Play Siege Master

Nov. 13, 2009

Rating: 0

A lot of these games out there, but this is one of the better ones. Like the power/angle controls a lot.

Enigmata

Play Enigmata

Aug. 24, 2009

Rating: 0

Game glitched where my ship was stuck on the left side of the screen, replaying the round had the same effect.

The Button

Play The Button

Aug. 21, 2009

Rating: 0

I'd crank it up even farther - level up every 10 - 20 clicks, somewhere in that area. This isn't a game most people will spend more than a few minutes playing, so I'd speed up the progression.

The Button

Play The Button

Aug. 21, 2009

Rating: 0

Yeah, 100 clicks for the first new "level" is too much. Fun concept if you speed things up.

Spewer

Play Spewer

May. 13, 2009

Rating: 0

I cannot simultaneously jump, eat and move to the left. Very annoying if not impossible to overcome on stages like Holy Tears (still stuck on that one.) Please fix if possible, or let me know what I need to do on my end.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 20, 2009

Rating: 0

What's up with the difficulty? Can't beat lvl 1 in Normal mode.

Griswold the Goblin CH1

Play Griswold the Goblin CH1

Jan. 20, 2009

Rating: 0

Not very intuitive. Something more constructive than "That's idiotic!" would help move peolpe through the game. And the bug game is downright frustrating, blind clicking was the only way I could beat it and that still took several tries. 3/5

Parashooter

Play Parashooter

Nov. 13, 2008

Rating: 0

It's lacking any strategy - there's no ammo to worry about, no penalty for poor marksmanship, the bare minimum of variety of enemies. The game works well for what it is, but there's nothing to keep you interested for more than a couple of minutes.

Icescape

Play Icescape

Dec. 19, 2007

Rating: 0

You have to double-click on the pieces to move them. And check duplicate pieces because they're not interchangeable. The lack of instructions on that part is infuriating.

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