The game is good, I can see lots of ways to expand the gameplay. I have some suggestions:
1: Be able to keep 1 item each time you go through a run. For example, you can choose to keep the +3 endurance item. Roguelike, etc.
2: Does the curse stack? I have the curse dragon and I got the secondary curse dragon option and hit an enemy, but it still only did double damage. The curse should "stack" and Quad the damage given.
Yeah. I initially wanted to have an adventure mode with the "endless wave mode" as a secondary game type. I just didn't have the resources or time to make a bunch of different assets for an interesting adventure mode. Definitely something that I'd like to do someday though!
Yeah. I initially wanted to have an adventure mode with the "endless wave mode" as a secondary game type. I just didn't have the resources or time to make a bunch of different assets for an interesting adventure mode. Definitely something that I'd like to do someday though!