Sorry, but this game is too laggy for my liking. Seems like the code needs some cleanup, as there should be no reason for it to lag on this machine. Otherwise, it shows promise. Fix this and I'll be back to give a 5/5.
What's your GPU/CPU? How much memory do you have? Are you running anything else that could be using up memory? *where* are you lagging? Did it lag as you played more stages on or on a certain one? I have an average laptop running windows and I lag pretty badly on lots of things but this runs fine.
While I can certainly appreciate the finer points of plot development in this piece, the articulation of the characters was bland, and the acting unconvincing. The whole premise feels a bit hollow in its interpretation of the motives of the cast. Would the doctor really label his transformation pills so carelessly? I, for one, as a professional mad scientist, submit that he would not. They would have been marked with a cipher so confusing that even the creator thereof would need to take a minute if he was otherwise engaged to read it. Also, what's the chance that the $11 an hour rent-a-cop would really care enough to risk his life when I lion attempted to steal the diamond. Unless this museum employs minions of evil, nobody is willing to die for a crap job. So, overall, I give plot a 3, cast 2.5, production values 3, overall 2.83_ stars.
So, you see, bontegames, the whole REASON I bought a motherboard that can handle 16 gigs of RAM was so I could watch the fluid dynamics of sugar, and not be concerned that there were 3 million separate particles displaying at once. Why then, do you cut me off at 100,000?
Something...Darker = Red and black smoke
BigPimpin = Purple smoke
BackToTheBasics = Normal smoke
There're your cheats. There's some level codes, too, but I'm not sharing, you gotta play through to enjoy it!
I found myself wanting to reset too often from arbitrary mistakes. The fact of the disappearing blocks only being good for one pass was a big let down and caused a great deal of frustration, especially during level 17. I'm sure it would have continued to frustrate, but I stopped there.
Seriously, what's your obsession with ball based games? Didn't you learn any other physics in flash game making school? Plus, these enemies totally glitch out and with no checkpoints, that SUCKS.
I have eaten 37 #%^!ing pieces of sushi in one sitting.... I should be fat enough to kill that hammer game, but I have been trying to get to the bottom of this level for 45 minutes...
Perhaps a reworking of feline fluid dynamics is in order here? Level 13 demands that a cat should be able to ooze through small spaces as a hyperviscous liquid. I'll get my top scientists meowing this over right away.
~Cat
This is great, except that the laser guns in level 6 are ridiculous in that one slight mishap and you're dead, and you don't know that mishap is possible till you jump off the ledge. Debating whether I care enough to try to get past it, especially since I already pwned the Zelda level.
It gets a 1 because I can't stand to wait long enough to finish the game. I've played epic huge map games of Civilization where the AI took faster turns at the end...
rated 1/5 for levels 17 and 18. This was a great game until arbitrary goal turned to frustrating as hell BS. If I want to die 50 times in the same spot, I'll play BioShock on hard mode.
What's your GPU/CPU? How much memory do you have? Are you running anything else that could be using up memory? *where* are you lagging? Did it lag as you played more stages on or on a certain one? I have an average laptop running windows and I lag pretty badly on lots of things but this runs fine.