So, an important note: Reloading throws away all the ammo still in your clip. If you don't feel like throwing away 300+ shells, don't be OCD like me and reload during pauses.
The average employee is incompetant, the waits are massive, and there's no way to get even the smallest amount of gold without a buy-in. it's a money-farm. 2/5, a license does not a game make.
I liked earn to die 1. All i can say is... this is the first game that is anti-strategy. I failed dozens, and i mean dozens, of times with full upgrades because i was trying to conserve gas, coasting down hills and such, and running out of gas and boosts at the 75% mark, with no apparent hope for improvement. I read the comments, pressed the up button and waited, and i won. Thinking makes this game impossible. That is not how a game should work. You are actively penalizing strategy and skill.
Anyone else have the winter cup vanish on them on the month you can enter it? it's a rather glaring hole in my trophy case at the moment and it's.... annoying.
The name is accurate. Opening the game, i could feel the painful, painful sensations the game caused quite thoroughly, and the game dragged on, allowing more and more through as the portal to agony stayed open.
Great at first, but the difficulty falls off as soon as 1. the first green giants spawn or 2. you can make samurai. once you're there, it's all over but the crying. 4/5.
okay. First, the name sounds kinda xenophobic. Foreign isn't the first word i use for alien life forms. it is a word i use for frenchmen. And unfortunately for all these people, this creature was alien, not french. There's little logic or understanding connecting the hit boxes, and you seem to be directly ripping off the visitor. Finally, what on earth makes this thing wanna be human? It's not a form with a lot of advantages to something that doesn't need opposable thumbs. I'd have stuck with the bird or gone back to cat, myself.
Um, what the hell? the last fight on the tourney has you fighting someone who can do three times your damage, the enemies can unleash combos on a second's notice, the controls are unresponsive, there's numerous bugs (one of which had the title screen com up over top the fight which was still going on)... what the hell made this a badge candidate? Did adult swim pass someone a fifty?
Enforced Silence tends to last about 4 or five turns, which, depending on who has what creatures out at the time, can either make the fight remarkably easy or completely impossible. Isn't it supposed to be just the one turn?
Good idea, mediocre execution. More weapons, lower prices, lower damage penalties. If you inflicted as much damage to your car as crashes cost me on some levels, the car would be entirely gone, with quite possibly severe damage on an entirely different car. it makes it so you have to play over levels so much that the levels become frustrating and drain some of the fun on the game. Bonus, however, for inspiring the concept of the ultimate sociopath who drives a van down a highway dropping landmines behind him. I'll give you a five on the hopes i get a sequel with improvements.
^_^! I see what you did there!