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catpaw's Comments

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Forge & Fortune

Play Forge & Fortune

Jul. 19, 2020

Rating: 82

Liked the game until I bet the second boss... then it seems like more of the same, while the same gets longs but still needs constant attention to progress through the guilds...

shapez.io [demo]

Play shapez.io [demo]

Jul. 04, 2020

Rating: 4

An update that just adds a nag screen? Seriously? BTW: save doesn't work either. Explicitly hit the save button on close, loads a few minutes in the past nevertheless. 1/5

Red Bird Escape

Play Red Bird Escape

Jun. 21, 2020

Rating: 2

Nice game, sometimes the colors are difficult to see. I wonder how this works on colorbilnds?

The Golden Ball

Play The Golden Ball

Jun. 19, 2020

Rating: 1

lazy port of a game obviously made for mobiles...

Poker Quest RPG

Play Poker Quest RPG

May. 27, 2020

Rating: 0

The game has improved a lot since the last time I've seen it. From game design perspective, for a rogue like, the games IMO run too long. A rogue like run should be around an hour max. Also the heavy handed tutorial, not a fan of those, they are lazy compared of a hint based introduction, while leaving the player in control from the second 0.

Developer response from Playsaurus

We disagree about the notion that any roguelike "should have" a specific run length. I personally (Fragsworth, not necessarily everyone at Playsaurus) prefer roguelikes that are long. Days or more. The longer, the better. Also, I'm aware that our tutorial feels heavy-handed to some players, but trust me that the hint-based thing was not working out for us for a long time (we tried it). Hint-based tutorials work when mechanics are very similar to other games, but not for this one. Don't say we're lazy!

shapez.io [demo]

Play shapez.io [demo]

May. 25, 2020

Rating: 26

Nice. Someone has been inspired by Facturio :). With one of the same issues as far I can see.. Nothing stops you from just building a bigger base or waiting longer, kinda misses a challenge. Some usability tips: There is some inconsitency how to place things, you can keep belts by holding mouse down, but buildings if not holding shift deselect themselves again. Id like to "grab" and move around the map, but both mouse buttons actually interact as build and destruct. I would like to turn off auto level advancement.

Synergism

Play Synergism

May. 24, 2020

Rating: -6

wait what? you took that expensive research I already did away from me? oh well goodbye.

Synergism

Play Synergism

May. 22, 2020

Rating: 3

I really like the game, but numbers like 5.4e8.222M are just stupid because the 5.4 doesn't mean anything anymore, because I can't even see how many digit it has in total, because it has been cut of by the "M". Btw. there are estimated 10e82 atoms in the observable universe. Just to give these crazy numbers a perspective.

Castle Escape

Play Castle Escape

May. 21, 2020

Rating: 0

The game has some memory/cpu issue, hat to refresh twice since it made my computer ultraslow.

2 Volt

Play 2 Volt

May. 19, 2020

Rating: 3

Interesting game, could need a better description, was very confusing at first.

Otter Life

Play Otter Life

May. 15, 2020

Rating: 1

Yay, 1e25000 otters!

Synergism

Play Synergism

May. 11, 2020

Rating: 0

I dislike the "obtanium" mechanics. There is a point, where it just turns into a waiting game for timed based gains...

Lisa Helps Shopping

Play Lisa Helps Shopping

May. 04, 2020

Rating: 0

Today i learned how to use teleport mechanics against COVID-19. Thank you.

Escape Game - Computer Office Escape

Play Escape Game - Computer Office Escape

May. 02, 2020

Rating: 2

Very nice casual difficulty...

Cursed Island

Play Cursed Island

Apr. 29, 2020

Rating: 4

Haha, as an old time game, a blast to the past to the text adventures. It feels akward to get the common basics explained. The need to write "go" wasn't there, you could simply walk around with 'n', 'e', 's' etc. also I'm missing "look" to look around again.

Developer response from epicearthgames

New version uploaded. – No need to write “go” before direction simply type n, s, w, e to move. – No need to type item name to examine or take just type “look” or “take”. Thanks for suggesting.

Portrait of an Obsession: A Forgotten Hill Tale

Play Portrait of an Obsession: A Forgotten Hill Tale

Apr. 25, 2020

Rating: 11

The simon says game with the statue with 7 balls is too long. I'm giving up on this at a sequence of 10. This ain't fun anymore.

Thunder Run: Global Warfare

Play Thunder Run: Global Warfare

Apr. 24, 2020

Rating: 0

Don't make heavy handed tutorials, never put a arrow and say "click here". Look at good games how they do it, instead of copying the crap.

Developer response from Battlehouse

Thank you for elaborating on your feedback, catpaw! We'll be sure to keep this in mind for future update considerations. Cheers, ~Battlehouse

Thunder Run: Global Warfare

Play Thunder Run: Global Warfare

Apr. 23, 2020

Rating: 4

heavy handed tutorial, I see already where this game is going... no thx.

Developer response from Battlehouse

Hi catpaw! I'm sorry to hear about your frustrations with the tutorial. We tried to keep it as short as we possibly could, while still introducing you all to all the basic game features in the process. Was there a specific section of the tutorial that you found unnecessary or too heavy-handed in particular? Thanks anyway for giving us a shot! ~Battlehouse

green

Play green

Apr. 15, 2020

Rating: -3

next game: virus! :)

Escape from the Mint

Play Escape from the Mint

Apr. 13, 2020

Rating: 2

Up jumps but W doesn't? With J/L controls???

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