You can beat the 4 ones like any MMORPG party. First kill the healer then the mage. Maybe the otherway around works better if you have smite evil, the mage really goes down very fast, while dealing a lot of damage. Then kick the knight, don't worry about the thief at all, he hardly does damage...being fast doesnt count much in the game mechanics like this.
Pseudolonewolf, backup your content somewhere outside your home. Best some internet service. I for one always sent myself emails with attachments. Or else you might lose it all with one unfortunate event.
in my case, the canons always failed on the moabs on level 34 or with the nuts already a little earlies. even when combined with other stuff. while the boomerangs just cut these things away like paper.
travcm, I tried several times hard mode, with canons, with tacks, with mixes and so on. Boomerangs proofed to be the most effective to me. Note how they get pretty effective with upgrades, altough the base version is weak.
okay just did 99 dead bloons. With only boomerang throwers on the first map. The boomerang thrower has I think with gap the best damage/cost ratio. yes a supermonkey is better than 1 fully upgraded boomerang thrower. But not 4 times as its cost! 4 Boomerang throwers a 1000,- are better
win/los ratios do not come with any bragging rights. It tells nothing about your skill, only your lameness when its about picking only players that are no challenge.
I mean in general, if a "fantasy" movie wouldn't interest anybody if not of naked body, its not fantasy at all.
BTW: I don't know if I like the way this discussion is heading.
soapy, indeed. Normally I hate this RNG whinners. But I too believe there is something amiss at least how I believe the formulas are, how they are documented, and how they are really. Last game I had VV miss 3 times in a row with her slash attack. And since it has a 1/10 chance, this happening is 1/1000. And no the other was not popo or feathered.