It would be nice to have it drawn more clearly as to whether it passed through the hoop or not. Other than that, a rather fun game, sort of addicting "just one more run".
Sooo frustrating to wait for the shot to float slowly through the air waiting for the next shot to unlock.
It would be nice to see what constitutes "good" -- should I be shooting 33%, 50%, 80%, etc. vs either a leaderboard in-game or a "high scores" Kongregate pane.
Overall solid effort, though.
Same basic game that everyone makes in their first programming class. And that's available in emacs as a throw-away toy. And that's available in tons of variants that have different levels, more advanced gameplay, etc. And that doesn't have bead colors and background images that make it hard to see. Pretty weak effort.