OK, 2 more suggestions: An option to highlight the last move (just in case you weren't looking and missed where your opponent went) and an option to see/copy the game scorecard (in case you had a REALLY good game you want to go over later.)
When I started I thought I'd never get any Perfects, now I have 6 (including the last song) and gold on the rest. It's almost like my fingers are on auto-pilot on some of those songs. Yeah, the 3+ minute songs are hard, but it's that much more of an accomplishment when you actually DO finish them.
I was expecting it to give you a WPM or something at the end. What is that score, just the number of words you typed? And I think it needs a few more words, it's pretty repetative.
Why am I pressing a key twice to go forwards, and why can't I go backwards? Plus this isn't a game. It would flow much better as just a webpage instead of being in this flash window. 2/5 for now, I may adjust it after seeing chapter 2.
2/5. No way I'm playing this when we have SCGMD. I felt like I was hitting random keys instead of playing a song. And was having the notes move faster at the end of the song supposed to make it harder?
Well, it's a fun game, and the "pair" and "tiny straight" rows make the game easier - almost like getting extra Chance rows. But I know I've seen a "triple yahtzee" before, and this is probably a copyright violation.
If I'm touching a heart, I should catch it. The game seems to require that the top of my head be perfectly centered under the heart (even if the guy's lips are touching it it doesn't count), and that I get there before the heart passes my head. Also, if I click Submit Score, take me to a high scores table instead of your site's home page.
In my opinion all April Fool's games should have been removed by April 2. 1/5 because it's not even a game. If I wanted something that counted when I pressed something, I'd use the one I wrote on my graphing calculator (I got that one to over a million thanks to study halls with no homework).