The concept is great, But it could really use some polishing. Fixing up the pathfinding so your party doesn't get stuck would be a big one. Since this has a strategic design with party building it may also be worth giving characters formation priority, and skills activated by the player (Or automatically by the AI party members) to enhance the experience. Adding a *Level up all* button would be convenient, so I don't have to individually click each one to level them up. All in all, I think this could be really good with a little bit of work, I'd love to see an unlockable story too. Thanks for reading my comment! -Cerioth
I like the concept of following a dragon instead of the people trying to fight the dragon, I'd love to see something like this get a more in-depth story and campaign