I do like this game, but some things about it can be aggravating to deal with. Hopefully you guys can make something out of it all. Final research cards only being purchasable with ounces seems pretty ridiculous considering the amount of time it takes to unlock them.
Another common complaint I noticed was the huge income disparity before and after level 10. After level 10 player income is incredibly low compared to the levels prior, maybe increasing level up reward would help this? Another addition that would be nice in my opinion is some activity for players when all their daily campaigns are used up, otherwise it seems the only thing to do is mindlessly attack random bots and players. Land costing mana to harvest is a bit of a bummer as well, basically if i harvest everything I cant play until the mana regenerates. Sorry if it started to ramble around.
Thank you for your feedback. The Lab allows to buy researched cards cheaper than in the Shop. And, also, these cards doesn't change once a day, like in the Shop. We develop new campaigns now, they should be released soon.
Thank you for your feedback. The Lab allows to buy researched cards cheaper than in the Shop. And, also, these cards doesn't change once a day, like in the Shop. We develop new campaigns now, they should be released soon.