the only thing that makes this game not too easy is the unpredictability of how the particles shift around each other here and there, as with level 11 where I have no way of knowing that the sections are just going to conveniently line up after turning the center part yellow
this is an odd choice for badge of the day, it takes quite a while to get it, more than an hour and a bit and normally botd is some like 10 minute affair
there are some rock pushing mechanics that are so arcane to me I have stumbled upon solutions to levels just by knowing what the solution MUST be without understanding how it happened
my biggest issue with this game is that I'll have two new ideas introduced to me on a single screen (you can step on red tiles and stay alive if a boulder hits you and boulders can push you into flags even if they can't interact with flags were both introd on the same screen to me) and then I forget it and have to relearn for later puzzles. maybe the game is too dense. maybe I am
these aren't really incompatible game ideas tho. I mean yeah you can't do topdown and side scroller at the same time exactly but oh wait yes you can it's called a 3rd person platrformer
this game may as well not even have graphics since it's impossible to play without radar and you'll end up playing with your eyes glued to it for the whole time
Hmm, maybe I could update this to add undo, among other things? (But no promises)