I have so far really enjoyed the game. I like the interface (clean) and the artwork (gorgeous). Its on track to be my no.1 time-sink in the foreseeable future. I offer my sincere congratulations to the development team for offering something original (game mechanic, particularly the live troop movements!) in a climate of money grabbing pay-to-win clones!
Having said that I feel there needs to be more things to do other than raids, mines and camps because around level 20 things slow down and I really don't want this game to become a grind fest in the later stages because thats when most people lose interest. I hope the development team can make something original in this regard and it has the potential to become one of the best game on Kongregate!
Graphical advice. Current there is no indication if commander synergizes with particular troops, would be nice if there is a little plus sign (+,++,+++) in the troop portrait to let u know. The healing red is the same as wounded red maybe its better to use a healing overlay instead of red.
Few missing weapons: Bows are crossbows and even slings can be deadly. They make sense in a post-apocalyptic setting. I don't like how ammo is so abundant. I mean they should be a rare resource so people need to horde them to add to the tension. I think defending and attacking should deplete your ammo stock. Other than that great game. I love it!
hey Chango - thanks for letting us know!