Too easy, but FUN! Wanna create a hybrid game: I Am Insane Rouge AI & this...both are too easy, but Rouge AI is more fun; because its violent I suppose.
5 star game because: unique, I replayed it a few times, excellent graphics, sound and play control. Very kid friendly: horror w/o blood and scare. Too short by far.
Tower Defense w/ controllable character: My fav! Up-Grade the Bunny? Up-grade the towers? Both? Build a maze or focus on towers? Love it love it love it!
I do not understand the name. Protecting what Pet, exactly? and this is part 2? It feels more like a part 1; can't I access inventory in a dungeon? Speed up this ridiculously slow auto-fight please! A bit of a FAQ on stats and what they effect would be nice. Otherwise, fun and replayable!
Maybe I am more forgiving of the Flash medium then these other people, but I gave it a 5/5; RTS is a saturated, played out genre, but this game takes a different approach. Love the planets concept instead of the top-down. While agree it needs a lot of work, this IS most likely a Beta of something better. Crappy name though. AI is a little wonky, but they want you directing the fleet personally, not fire-and-forget.
It is the late eighties or early nineties, I am running over to a friends house to pay thier nintendo, they have a new game called Raider. *Ah!* oh. only a dream...
this game brings every mans fantacy to life, that of riding a huge sperm cell through a major metropolis, and useing it to destroy everything in sight. oh, wait. it's just me.
All you base are belong to us. I agree that there needs to be more variety in actions available: targeting specific areas or commanding the ships would be nice. Kinda fun, in a boring 'I am at work and bored' kinda way.