I really hope I get to pursue the romance option even after finishing all the tasks >w< So far so good! At the tail end of current content, can't wait for tomorrow.
Glad to see you're super responsive in the comments! A bit of feedback-- can you reword all the quests that say 'spend x purple gems' to instead say 'spend more than x total purple gems'? I'm seeing a problem in the future where I've maxed out all my purple gem purchases and might get locked out of specific characters or main quests.
Chemiisan! We really care about Idle Harvest and are eager to hear from you bunch as to what we can do better. I will definitely make a note of this as you're right - there could be road blocks with this task and players who are ahead of our intended curve. Thank you for your feedback!
The jump: You press and release the button. Don't keep it pressed. just press, then press again for double jump (nothing changes if you keep it pressed, it will NOT jump higher..). Sorry for your experience.
Pay to win much? You've forgotten how to make a game in your effort to make a low quality skinner box with every single element of the game tied to real world cash.
So, I've hit 100, and I got 13 gold paint... I'm not actually sure there's anything to buy with it at this point. There needs to be a small boost or something we can buy for 10 paint that makes resetting the first time worth it.
Two more recommendations: when you have a large number of spawns per/sec, you should combine the dropped blocks into larger 'superblocks'-- for example, one worth 10 when it drops, alongside 7 regular blocks, makes the 17/sec. Second, when you max out the paddles, you should be able to stack new paddles on top to double their efficiency, or otherwise double an individual paddle by upgrading it.
There's a reason this game doesn't have comments. I've completed the game, so I'll give you the rundown: there will be a lot of trial and error. The most frustrating puzzle, and the one I had the most trouble with, requires you to use a specific flask-- not just any flask will do. Make sure you drag the right flask over to mix the colors together. Aside from that, it's worth skipping the 100 x 8 puzzle, it's completely broken. The dev will ask you to share the game-- you only have to click over. You don't have to share it. Please don't share it.
Could you make some changes to the way +x per 10 units upgrades work? They aren't affected by the previous bonuses given to the units, but the text doesn't reflect that. Perhaps say +x bonus damage per 10 units?
Some tips for newcomers! You need to breach Quest 10 to get diamonds. If you're looking for one of the 'build X' achievements, use the Diplomacy path. Otherwise, use the Trading path. As of right now, the Warfare path only gives a 30% boost to your abilities, which is a barely noticeable increase. The Trading path increases the speed of your buildings, which also increases the rate at which you conquer territory. A buff to Warfare may happen in the future, so don't expect this to hold!
Suggestion: Make a new section tab called 'tools' and use the hammer to mark it. The tools would allow us to put the autoclicker and the other upgrades in that tab, as well as the collectible gifts, and that way clicking bats wouldn't be so much of a hassle.
Chemiisan! We really care about Idle Harvest and are eager to hear from you bunch as to what we can do better. I will definitely make a note of this as you're right - there could be road blocks with this task and players who are ahead of our intended curve. Thank you for your feedback!